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<Application | ||
x:Class="UWPX_UI.App" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:controls="using:Microsoft.Toolkit.Uwp.UI.Controls" | ||
xmlns:media="using:Microsoft.UI.Xaml.Media" | ||
xmlns:valueConverter="using:UWPX_UI_Context.Classes.ValueConverter"> | ||
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<Application.Resources> | ||
<ResourceDictionary> | ||
<ResourceDictionary.MergedDictionaries> | ||
<!-- Windows UI Library: --> | ||
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" /> | ||
</ResourceDictionary.MergedDictionaries> | ||
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<!-- Brushes: --> | ||
<SolidColorBrush | ||
x:Key="PresenceOnlineBrush" | ||
Opacity="0.9" | ||
Color="#54A81B" /> | ||
<SolidColorBrush | ||
x:Key="PresenceChatBrush" | ||
Opacity="0.9" | ||
Color="White" /> | ||
<SolidColorBrush | ||
x:Key="PresenceAwayBrush" | ||
Opacity="0.9" | ||
Color="#EB8C10" /> | ||
<SolidColorBrush | ||
x:Key="PresenceXaBrush" | ||
Opacity="0.9" | ||
Color="#EB4910" /> | ||
<SolidColorBrush | ||
x:Key="PresenceDndBrush" | ||
Opacity="0.9" | ||
Color="#A21025" /> | ||
<SolidColorBrush | ||
x:Key="PresenceUnavailableBrush" | ||
Opacity="0.9" | ||
Color="#4C4A4B" /> | ||
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<SolidColorBrush | ||
x:Key="SpeechBubbleBackgroundDarkBrush" | ||
Opacity="0.9" | ||
Color="{ThemeResource SystemAccentColorDark3}" /> | ||
<SolidColorBrush | ||
x:Key="SpeechBubbleBackgroundLightBrush" | ||
Opacity="0.9" | ||
Color="{ThemeResource SystemAccentColorDark1}" /> | ||
<SolidColorBrush | ||
x:Key="SpeechBubbleBackgroundInfoBrush" | ||
Opacity="0.9" | ||
Color="#4C4A48" /> | ||
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<media:AcrylicBrush | ||
x:Name="AppBackgroundAcrylicWindowBrush" | ||
BackgroundSource="HostBackdrop" | ||
FallbackColor="{ThemeResource SystemAltHighColor}" | ||
TintColor="{ThemeResource SystemAltHighColor}" | ||
TintOpacity="0.7" /> | ||
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<!-- Styles: --> | ||
<Style TargetType="controls:MasterDetailsView"> | ||
<Setter Property="CompactModeThresholdWidth" Value="640" /> | ||
<Setter Property="MasterPaneWidth" Value="321" /> | ||
</Style> | ||
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<Style TargetType="Button"> | ||
<Setter Property="Style" Value="{ThemeResource ButtonRevealStyle}" /> | ||
</Style> | ||
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<!-- Value Converters: --> | ||
<valueConverter:PresenceBrushValueConverter x:Key="PresenceBrushValueConverter" /> | ||
</ResourceDictionary> | ||
</Application.Resources> | ||
</Application> |
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using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Runtime.InteropServices.WindowsRuntime; | ||
using Windows.ApplicationModel; | ||
using Windows.ApplicationModel.Activation; | ||
using Windows.Foundation; | ||
using Windows.Foundation.Collections; | ||
using Windows.UI.Xaml; | ||
using Windows.UI.Xaml.Controls; | ||
using Windows.UI.Xaml.Controls.Primitives; | ||
using Windows.UI.Xaml.Data; | ||
using Windows.UI.Xaml.Input; | ||
using Windows.UI.Xaml.Media; | ||
using Windows.UI.Xaml.Navigation; | ||
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namespace UWPX_UI | ||
{ | ||
/// <summary> | ||
/// Provides application-specific behavior to supplement the default Application class. | ||
/// </summary> | ||
sealed partial class App : Application | ||
{ | ||
/// <summary> | ||
/// Initializes the singleton application object. This is the first line of authored code | ||
/// executed, and as such is the logical equivalent of main() or WinMain(). | ||
/// </summary> | ||
public App() | ||
{ | ||
this.InitializeComponent(); | ||
this.Suspending += OnSuspending; | ||
} | ||
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/// <summary> | ||
/// Invoked when the application is launched normally by the end user. Other entry points | ||
/// will be used such as when the application is launched to open a specific file. | ||
/// </summary> | ||
/// <param name="e">Details about the launch request and process.</param> | ||
protected override void OnLaunched(LaunchActivatedEventArgs e) | ||
{ | ||
Frame rootFrame = Window.Current.Content as Frame; | ||
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// Do not repeat app initialization when the Window already has content, | ||
// just ensure that the window is active | ||
if (rootFrame == null) | ||
{ | ||
// Create a Frame to act as the navigation context and navigate to the first page | ||
rootFrame = new Frame(); | ||
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rootFrame.NavigationFailed += OnNavigationFailed; | ||
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if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) | ||
{ | ||
//TODO: Load state from previously suspended application | ||
} | ||
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// Place the frame in the current Window | ||
Window.Current.Content = rootFrame; | ||
} | ||
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if (e.PrelaunchActivated == false) | ||
{ | ||
if (rootFrame.Content == null) | ||
{ | ||
// When the navigation stack isn't restored navigate to the first page, | ||
// configuring the new page by passing required information as a navigation | ||
// parameter | ||
rootFrame.Navigate(typeof(MainPage), e.Arguments); | ||
} | ||
// Ensure the current window is active | ||
Window.Current.Activate(); | ||
} | ||
} | ||
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/// <summary> | ||
/// Invoked when Navigation to a certain page fails | ||
/// </summary> | ||
/// <param name="sender">The Frame which failed navigation</param> | ||
/// <param name="e">Details about the navigation failure</param> | ||
void OnNavigationFailed(object sender, NavigationFailedEventArgs e) | ||
{ | ||
throw new Exception("Failed to load Page " + e.SourcePageType.FullName); | ||
} | ||
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/// <summary> | ||
/// Invoked when application execution is being suspended. Application state is saved | ||
/// without knowing whether the application will be terminated or resumed with the contents | ||
/// of memory still intact. | ||
/// </summary> | ||
/// <param name="sender">The source of the suspend request.</param> | ||
/// <param name="e">Details about the suspend request.</param> | ||
private void OnSuspending(object sender, SuspendingEventArgs e) | ||
{ | ||
var deferral = e.SuspendingOperation.GetDeferral(); | ||
//TODO: Save application state and stop any background activity | ||
deferral.Complete(); | ||
} | ||
} | ||
} |
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<Page | ||
x:Class="UWPX_UI.MainPage" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:local="using:UWPX_UI" | ||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" | ||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" | ||
mc:Ignorable="d" | ||
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}"> | ||
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<Grid> | ||
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</Grid> | ||
</Page> |
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using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Runtime.InteropServices.WindowsRuntime; | ||
using Windows.Foundation; | ||
using Windows.Foundation.Collections; | ||
using Windows.UI.Xaml; | ||
using Windows.UI.Xaml.Controls; | ||
using Windows.UI.Xaml.Controls.Primitives; | ||
using Windows.UI.Xaml.Data; | ||
using Windows.UI.Xaml.Input; | ||
using Windows.UI.Xaml.Media; | ||
using Windows.UI.Xaml.Navigation; | ||
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// The Blank Page item template is documented at https://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x409 | ||
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namespace UWPX_UI | ||
{ | ||
/// <summary> | ||
/// An empty page that can be used on its own or navigated to within a Frame. | ||
/// </summary> | ||
public sealed partial class MainPage : Page | ||
{ | ||
public MainPage() | ||
{ | ||
this.InitializeComponent(); | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap mp"> | ||
<Identity Name="790FabianSauter.UWPXAlpha" Publisher="CN=8AFEBA0F-E085-403B-A05B-71A8952F40A3" Version="1.0.0.0" /> | ||
<mp:PhoneIdentity PhoneProductId="3514af2a-1383-4747-8f48-49f67b32ce28" PhonePublisherId="00000000-0000-0000-0000-000000000000" /> | ||
<Properties> | ||
<DisplayName>UWPX Alpha</DisplayName> | ||
<PublisherDisplayName>Fabian Sauter</PublisherDisplayName> | ||
<Logo>Assets\StoreLogo.png</Logo> | ||
</Properties> | ||
<Dependencies> | ||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" /> | ||
</Dependencies> | ||
<Resources> | ||
<Resource Language="x-generate" /> | ||
</Resources> | ||
<Applications> | ||
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="UWPX_UI.App"> | ||
<uap:VisualElements DisplayName="UWPX Alpha" Square150x150Logo="Assets\Square150x150Logo.png" Square44x44Logo="Assets\Square44x44Logo.png" Description="An XMPP client for the Universal Windows Platform." BackgroundColor="transparent"> | ||
<uap:LockScreen Notification="badge" BadgeLogo="Assets\BadgeLogo.png" /> | ||
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" Square310x310Logo="Assets\LargeTile.png" Square71x71Logo="Assets\SmallTile.png" ShortName="UWPX"> | ||
</uap:DefaultTile> | ||
<uap:SplashScreen Image="Assets\SplashScreen.png" BackgroundColor="transparent" /> | ||
</uap:VisualElements> | ||
<Extensions> | ||
<uap:Extension Category="windows.protocol"> | ||
<uap:Protocol Name="xmpp" DesiredView="default"> | ||
<uap:Logo>Assets\uri_activation_icon.png</uap:Logo> | ||
<uap:DisplayName>XMPP</uap:DisplayName> | ||
</uap:Protocol> | ||
</uap:Extension> | ||
</Extensions> | ||
</Application> | ||
</Applications> | ||
<Capabilities> | ||
<Capability Name="internetClient" /> | ||
<Capability Name="privateNetworkClientServer" /> | ||
<uap:Capability Name="picturesLibrary" /> | ||
<DeviceCapability Name="webcam" /> | ||
</Capabilities> | ||
</Package> |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("UWPX_UI")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("UWPX_UI")] | ||
[assembly: AssemblyCopyright("Copyright © 2018")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] | ||
[assembly: ComVisible(false)] |
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<!-- | ||
This file contains Runtime Directives used by .NET Native. The defaults here are suitable for most | ||
developers. However, you can modify these parameters to modify the behavior of the .NET Native | ||
optimizer. | ||
Runtime Directives are documented at https://go.microsoft.com/fwlink/?LinkID=391919 | ||
To fully enable reflection for App1.MyClass and all of its public/private members | ||
<Type Name="App1.MyClass" Dynamic="Required All"/> | ||
To enable dynamic creation of the specific instantiation of AppClass<T> over System.Int32 | ||
<TypeInstantiation Name="App1.AppClass" Arguments="System.Int32" Activate="Required Public" /> | ||
Using the Namespace directive to apply reflection policy to all the types in a particular namespace | ||
<Namespace Name="DataClasses.ViewModels" Serialize="All" /> | ||
--> | ||
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<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata"> | ||
<Application> | ||
<!-- | ||
An Assembly element with Name="*Application*" applies to all assemblies in | ||
the application package. The asterisks are not wildcards. | ||
--> | ||
<Assembly Name="*Application*" Dynamic="Required All" /> | ||
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<!-- Add your application specific runtime directives here. --> | ||
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</Application> | ||
</Directives> |
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