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Small merge fix
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colinator27 committed Jul 14, 2024
1 parent 5273349 commit dcd2a1a
Showing 1 changed file with 7 additions and 7 deletions.
14 changes: 7 additions & 7 deletions UndertaleModLib/Compiler/Compiler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -142,13 +142,13 @@ private void MakeAssetDictionary()
AddAssetsFromList(Data.Fonts, RefType.Font);
AddAssetsFromList(Data.Timelines, RefType.Timeline);
if (!GMS2_3)
AddAssetsFromList(Data.Scripts, AssetRefType.Script /* not actually used */);
AddAssetsFromList(Data.Shaders, AssetRefType.Shader);
AddAssetsFromList(Data.Rooms, AssetRefType.Room);
AddAssetsFromList(Data.AudioGroups, AssetRefType.Sound /* apparently? */);
AddAssetsFromList(Data.AnimationCurves, AssetRefType.AnimCurve);
AddAssetsFromList(Data.Sequences, AssetRefType.Sequence);
AddAssetsFromList(Data.ParticleSystems, AssetRefType.ParticleSystem);
AddAssetsFromList(Data.Scripts, RefType.Script /* not actually used */);
AddAssetsFromList(Data.Shaders, RefType.Shader);
AddAssetsFromList(Data.Rooms, RefType.Room);
AddAssetsFromList(Data.AudioGroups, RefType.Sound /* apparently? */);
AddAssetsFromList(Data.AnimationCurves, RefType.AnimCurve);
AddAssetsFromList(Data.Sequences, RefType.Sequence);
AddAssetsFromList(Data.ParticleSystems, RefType.ParticleSystem);

if (Data.Scripts is not null)
{
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