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Updated the version numbers in the .shader files. (#301)
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H3idi-X authored Apr 11, 2023
1 parent f74b578 commit ad46501
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Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ Shader "Toon" {
[HideInInspector][Enum(OFF, 0, ON, 1)] _isUnityToonshader("Material is touched by Unity Toon Shader", Int) = 1
[HideInInspector] _utsVersionX("VersionX", Float) = 0
[HideInInspector] _utsVersionY("VersionY", Float) = 9
[HideInInspector] _utsVersionZ("VersionZ", Float) = 1
[HideInInspector] _utsVersionZ("VersionZ", Float) = 2
[HideInInspector] _utsTechnique ("Technique", int ) = 0 //DWF
_AutoRenderQueue("Automatic Render Queue ", int) = 1

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Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ Shader "Toon(Tessellation)" {
[HideInInspector][Enum(OFF, 0, ON, 1)] _isUnityToonshader("Material is touched by Unity Toon Shader", Int) = 1
[HideInInspector] _utsVersionX("VersionX", Float) = 0
[HideInInspector] _utsVersionY("VersionY", Float) = 9
[HideInInspector] _utsVersionZ("VersionZ", Float) = 1
[HideInInspector] _utsVersionZ("VersionZ", Float) = 2
[HideInInspector] _utsTechnique ("Technique", int ) = 0 //DWF
_AutoRenderQueue("Automatic Render Queue ", int) = 1

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