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43 changes: 9 additions & 34 deletions README.md
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⚠ Note: As of December 2021, Open Projects and Chop Chop are not in development anymore. For more information, read [here](https://forum.unity.com/threads/news-and-updates.981531/#post-7703068). The information below is kept as legacy.
# Escaping the Labyrinth

# Unity Open Project #1: Chop Chop
A small Unity game (URP) customized from my own project setup.

![Unity Open Projects](/Docs/ReadmeImages/ApproachingTheIsland_Header.jpg)
## How to Run
- Unity 2020.3 (or your exact version)
- Open `UOP1_Project/Scenes/MainMenu.unity` (or your main scene)
- Press Play

Welcome! This is the repository for the first Unity **Open Project**, an initiative where Unity and the community collaborate together to create a small **open-source game demo**.

The first game, ~~which is currently under development~~, is an action-adventure titled _Chop Chop_ ([more info](https://open.codecks.io/unity-open-project-1/decks/32/card/126-what-is-this)).

## Follow the progress
* The [dedicated sub-forum](https://forum.unity.com/forums/open-projects.531/) on the Unity forums is where the Unity team and the whole community discuss and brainstorm ideas.
* The [roadmap](https://open.codecks.io/unity-open-project-1) is the central location to know what's coming to the game. Also a great way to find tasks to contribute on!
* The Unity team does bi-weekly livestreams on Unity's [YouTube channel](https://www.youtube.com/c/unity/) (subscribe to be notified). Find the past ones [in this playlist](https://www.youtube.com/playlist?list=PLX2vGYjWbI0S6CnkDm0AwVgA6E6L_vJNf).
* The [#open-projects channel](https://discord.gg/EZBXA4V) on the Official Unity Discord is where collaborators can meet for a quick chat and non-threaded discussion.

## Contribute
We would love to get your contributions into the game! Whether you create code, art, narrative, sounds; whether you feel you are experienced enough or not; there is probably [something](https://open.codecks.io/unity-open-project-1) you can add to it.

To learn all about contributing, we have [a series of short videos](https://www.youtube.com/watch?v=RbSrx0QoTG4&list=PLZplUm29-Z-xOYY9Tw6t3tSIvlbhVhzUn) to get you started with Git and with this project in general.
In addition to that, make sure you read the [Contribution Guidelines](https://docs.google.com/document/d/1PwBF4yQl69RxvVHZ2m2iiy5pYjd9QO-VcuXWDjB7QwA/edit#). For code style, scene hierarchy, and project organisation standards, read the [Conventions](https://docs.google.com/document/d/1-eUWZ0lWREFu5iH-ggofwnixDDQqalOoT4Yc0NpWR3k/edit) document. And for art contributions, we have the [Art Guidelines](https://docs.google.com/document/d/18zqe31J8EipTiEBZuwzLyG3jH7-5teAOViLEio4uko8/).
⚠ Please **post on the [forums](https://forum.unity.com/forums/open-projects.531/) and check the [roadmap](https://open.codecks.io/unity-open-project-1) before starting to work on big contributions!**

If you feel like taking on some **bugs**, check out the [Issues page](https://github.com/UnityTechnologies/open-project-1/issues) on this very repo. In fact, another thing you could help with is by doing some **QA testing**: download the [latest release](https://github.com/UnityTechnologies/open-project-1/releases) of the game, play it, and report issues in the appropriate page. That's also a great way to be part of this project!

This project is built on **Unity 2020.3 LTS**, whatever latest patch is available (you can see exactly which version [here](https://github.com/UnityTechnologies/open-project-1/blob/main/UOP1_Project/ProjectSettings/ProjectVersion.txt)).

![OP1 WIP Screenshot](/Docs/ReadmeImages/Jumping.png)
_A work in progress screenshot_

## Play the game
Just want to try the game out? Head to the [release page](https://github.com/UnityTechnologies/open-project-1/releases) and grab the latest version.

##

> **We are looking forward to see what you will create** ❤
> *- the Unity Creator Advocacy team*
## Credits / Licenses
- Uses assets derived from Unity Open Project #1 under Apache-2.0.
- Additional changes © Praise Christian, 2025.