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upload dataset
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hw-liang committed Jun 4, 2024
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Expand Up @@ -5,7 +5,7 @@ The official implementation of work "Diffusion4D: Fast Spatial-temporal Consiste
[[Project Page]](https://vita-group.github.io/Diffusion4D/) | [[Video (Youtube)]](https://www.youtube.com/watch?v=XJT-cMt_xVo) | [[Video (results)]](https://www.youtube.com/watch?v=sg7uUUfpM-c) | [[视频 (Bilibili)]](https://b23.tv/ojVe6Uv) | [[Arxiv]](https://arxiv.org/abs/2405.16645) | [[Dataset]](https://huggingface.co/datasets/hw-liang/Diffusion4D)

## News

- 2024.6.4: Released rendered data from curated [objaverse-1.0](https://huggingface.co/datasets/hw-liang/Diffusion4D/tree/main/objaverse1.0_curated), including orbital videos of dynamic 3D, orbital videos of static 3D, and monocular videos from front view.
- 2024.5.27: Released metadata for objects and data preparation code!
- 2024.5.26: Released on arxiv!

Expand All @@ -16,7 +16,7 @@ We collect a large-scale, high-quality dynamic 3D(4D) dataset sourced from the
vast 3D data corpus of [Objaverse-1.0](https://objaverse.allenai.org/objaverse-1.0/) and [Objaverse-XL](https://github.com/allenai/objaverse-xl). We apply a series of empirical rules to curate the source dataset. You can find more details in our [paper](https://arxiv.org/abs/2405.16645). In this part, we will release the selected 4D assets, including:
1. Selected high-quality 4D object ID.
2. A render script using Blender, providing optional settings to render your personalized data.
3. (To be uploaded) Rendered 4D images by our team to save you GPU time.
3. Rendered 4D images by our team to save you GPU time.

## 4D Dataset ID/Metadata
We collect 365k dynamic 3D assets from Objaverse-1.0 (42k) and Objaverse-xl (323k). We curate a high-quality subset to train our models. With objaverse-1.0, we provide the selected 11k ids in `rendering/src/ObjV1_curated.txt`. Uncurated 42k IDs of all the animated objects from objaverse-1.0 are in `rendering/src/ObjV1_all_animated.txt`.
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