A tool for creating buffer particles
You can run the tool by right clicking on one or more GameObjects and using the options under Effects
-> Particle Bufferer
.
These options are:
- From Selected: Creates a new Buffer Particle with all the selected Particle Systems as sub-emitters.
- For Each Selected: Creates a new Buffer Particle for each selected Particle System.
- Empty: Creates a new Buffer Particle System on the selected GameObjects (at the scene root if no GameObjects are selected).
Note
When building for Quest, you will have to remove unsupported components and shaders
Based on a prefab by Tohru, which was based on a video by hfcRed
Particle Bufferer is available as-is under MIT. For more information see LICENSE.