Skip to content

Commit

Permalink
⚔Add clear data in playstyle and swap image parts
Browse files Browse the repository at this point in the history
  • Loading branch information
Vad1mCSO2 committed Jul 4, 2023
1 parent f60bda4 commit 93c1964
Show file tree
Hide file tree
Showing 20 changed files with 525 additions and 163 deletions.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added LR2files/Theme/IIDX21 SPADA/play/ClearData/dummy.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
216 changes: 216 additions & 0 deletions LR2files/Theme/IIDX21 SPADA/play/Close/tricoro [ECSE ver]/Main.csv
Original file line number Diff line number Diff line change
@@ -0,0 +1,216 @@
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\Close\tricoro [ECSE ver]\close.png
//閉店,,,,,,,,,,,,,,,,,,,,
//timer = 3,,,,,,,,,,,,,,,,,,,,

//裏地,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,111,0,0,1,1,1,1,0,0,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,1100,0,0,1280,720,0,255,255,255,255,1,0,0,0,1100,3,0,0,0

//上段4裏,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,498,1680,157,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,1001,-200,219,1680,157,0,200,255,255,255,1,0,0,0,1001,3,0,0,0

//上段3裏,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,301,1680,196,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,1001,-200,140,1680,196,0,200,255,255,255,1,0,0,0,1001,3,0,0,0

//下段3裏,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,816,1680,182,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,1001,-200,358,1680,182,0,200,255,255,255,1,0,0,0,1001,3,0,0,0

//下段4裏,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,656,1680,159,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,1001,-200,302,1680,159,0,200,255,255,255,1,0,0,0,1001,3,0,0,0

//上段4,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,498,1680,157,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,750,-352,67,1680,157,0,255,255,255,255,1,0,0,0,2833,3,0,0,0
#DST_IMAGE,0,833,-278,141,1680,157,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,933,-216,203,1680,157,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,966,-204,215,1680,157,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,983,-201,218,1680,157,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,1000,-200,219,1680,157,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,1166,-200,219,1680,157,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,2833,-84,219,1680,157,0,255,255,255,255,1,0,0,0,,,,,

//上段3,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,301,1680,196,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,533,-394,-54,1680,196,0,255,255,255,255,1,0,0,0,2717,3,0,0,0
#DST_IMAGE,0,666,-275,65,1680,196,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,766,-215,125,1680,196,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,800,-204,136,1680,196,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,816,-201,139,1680,196,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,833,-200,140,1680,196,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,1516,-200,140,1680,196,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,2000,-214,126,1680,196,0,200,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,2717,-231,109,1680,196,0,200,255,255,255,1,0,0,0,,,,,

//上段2,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,133,1680,167,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,383,-351,-110,1680,167,0,255,255,255,255,1,0,0,0,666,3,0,0,0
#DST_IMAGE,0,500,-275,-24,1680,167,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,600,-215,36,1680,167,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,633,-204,47,1680,167,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,650,-201,50,1680,167,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,666,-200,51,1680,167,0,255,255,255,255,1,0,0,0,,,,,

//上段1,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,0,1680,132,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,283,-315,-115,1680,132,0,255,255,255,255,1,0,0,0,500,3,0,0,0
#DST_IMAGE,0,333,-275,-74,1680,132,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,433,-215,-15,1680,132,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,466,-204,-4,1680,132,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,483,-201,-1,1680,132,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,500,-200,0,1680,132,0,255,255,255,255,1,0,0,0,,,,,

//下段1,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,1226,1680,164,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,233,-39,717,1680,164,0,255,255,255,255,1,0,0,0,500,3,0,0,0
#DST_IMAGE,0,333,-126,630,1680,164,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,433,-185,571,1680,164,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,466,-196,560,1680,164,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,483,-199,557,1680,164,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,500,-200,556,1680,164,0,255,255,255,255,1,0,0,0,,,,,

//下段2,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,999,1680,226,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,316,45,703,1680,226,0,255,255,255,255,1,0,0,0,666,3,0,0,0
#DST_IMAGE,0,500,-126,532,1680,226,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,600,-185,473,1680,226,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,633,-196,462,1680,226,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,650,-199,459,1680,226,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,666,-200,458,1680,226,0,255,255,255,255,1,0,0,0,,,,,

//下段4,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,656,1680,159,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,516,205,707,1680,159,0,255,255,255,255,1,0,0,0,2833,3,0,0,0
#DST_IMAGE,0,833,-122,380,1680,159,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,933,-184,317,1680,159,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,966,-196,306,1680,159,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,983,-199,303,1680,159,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,1000,-200,302,1680,159,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,1166,-200,302,1680,159,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,2833,-316,302,1680,159,0,255,255,255,255,1,0,0,0,,,,,

//下段3,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,816,1680,182,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,383,152,710,1680,182,0,255,255,255,255,1,0,0,0,2717,3,0,0,0
#DST_IMAGE,0,666,-126,432,1680,182,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,766,-185,373,1680,182,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,800,-196,362,1680,182,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,816,-199,359,1680,182,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,833,-200,358,1680,182,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,1516,-200,358,1680,182,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,2000,-186,372,1680,182,0,200,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,2717,-170,388,1680,182,0,200,255,255,255,1,0,0,0,,,,,

//グラデ,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,1681,455,1,298,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,1000,0,359,1280,298,0,0,255,255,255,1,0,0,0,1516,3,0,0,0
#DST_IMAGE,0,1516,0,359,1280,298,0,100,255,255,255,1,0,0,0,,,,,

//中央,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,1391,1921,201,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,350,1188,274,1921,201,0,255,255,255,255,1,0,0,0,2800,3,0,0,0
#DST_IMAGE,0,516,151,274,1921,201,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,600,-222,274,1921,201,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,633,-312,274,1921,201,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,650,-338,274,1921,201,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,666,-347,274,1921,201,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,1166,-306,274,1921,201,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,2000,-239,274,1921,201,0,150,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,2800,-175,274,1921,201,0,150,255,255,255,1,0,0,0,,,,,


//"STAGE FAILED"残像,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,1681,330,732,33,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,1016,306,344,732,33,0,70,255,255,255,1,0,0,0,-1,3,0,0,0
#DST_IMAGE,0,1100,311,348,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1216,302,342,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1250,301,344,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1333,301,348,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1383,303,350,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1433,306,347,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1550,308,341,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1600,303,341,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1633,299,343,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1783,308,347,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,1867,310,339,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2017,311,353,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2167,314,341,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2217,315,346,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2233,314,347,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2350,300,339,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2433,312,348,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2517,308,339,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2617,300,339,732,33,0,70,255,255,255,1,0,0,0
#DST_IMAGE,0,2733,299,353,732,33,0,70,255,255,255,1,0,0,0

//"STAGE FAILED",,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,1681,0,732,330,1,10,452,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,500,288,344,732,33,0,255,255,255,255,1,0,0,0,-1,3,0,0,0
#DST_IMAGE,0,800,306,344,732,33,0,255,255,255,255,1,0,0,0,,,,,
#DST_IMAGE,0,950,306,344,732,33,0,255,255,255,255,1,0,0,0,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,1681,297,732,33,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,950,306,344,732,33,0,255,255,255,255,1,0,0,0,950,3,0,0,0

//"E",,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,2193,330,28,32,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,950,820,344,28,32,0,255,255,255,255,1,0,0,0,2000,3,0,0,0
#DST_IMAGE,0,1667,820,344,28,32,0,255,255,255,255,1,0,0,0
#DST_IMAGE,0,2000,820,344,28,32,0,255,255,255,255,1,0,0,0

//"ППП",,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,60,0,1593,1600,5,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,500,-151,384,1600,5,0,0,255,255,255,1,0,0,0,-1,3,0,0,0
#DST_IMAGE,0,800,-161,384,1600,5,0,50,255,255,255,1,0,0,0
#DST_IMAGE,0,1000,-155,384,1600,5,0,100,255,255,255,1,0,0,0
#DST_IMAGE,0,1500,-65,384,1600,5,0,100,255,255,255,1,0,0,0
#DST_IMAGE,0,4167,-225,384,1600,5,0,100,255,255,255,1,0,0,0

//フェードアウト,,,,,,,,,,,,,,,,,,,,
//SRC定義,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,
#SRC_IMAGE,0,110,0,0,1,1,1,1,0,3,0,0,0,,,,,,,
//DST定義,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3
#DST_IMAGE,0,2000,0,0,1280,720,0,0,255,255,255,1,0,0,0,2800,3,0,0,0
#DST_IMAGE,0,2800,0,0,1280,720,0,255,255,255,255,1,0,0,0,,,,,
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
6 changes: 6 additions & 0 deletions LR2files/Theme/IIDX21 SPADA/play/Judge making.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
New judge for spada skin

Number size: 37x74
Great size(including PGreat): 170x74
Good/Poor size: 142x74
Bad size: 113x74
70 changes: 42 additions & 28 deletions LR2files/Theme/IIDX21 SPADA/play/csv/PlayBFlip_IIDX21.csv
Original file line number Diff line number Diff line change
Expand Up @@ -67,12 +67,26 @@
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\Frame\ring1p.png,,,,,,17,,,,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\Effector\effector.png,,,,,,18,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
#IMAGE,.dummy,,,,,,,,,,,,,,,,,19
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\parts\Difficuty_spada.png,,,,,,,,,,,,,,,,,19
,,,,,,,,,,,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\KeyBeam\*.png,,,,,,20,,,,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\graph.png,,,,,,21,,,,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\parts\SPADA_STAGE.png,,,,,,22,,,,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\parts\Difficuty_spada.png,,,,,,23,,,,,,,,,,,,,,
#IF,100,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\play\ClearData\NOPLAY.png,,,,,,,,,,//23
#ELSEIF,101,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\play\ClearData\FAILED.png,,,,,,,,,,//23
#ELSEIF,102,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\play\ClearData\EASYCLEAR.png,,,,,,,,,,//23
#ELSEIF,103,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\play\ClearData\CLEAR.png,,,,,,,,,,//23
#ELSEIF,104,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\play\ClearData\HARDCLEAR.png,,,,,,,,,,//23
#ELSEIF,105,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\play\ClearData\FULLCOMBO.png,,,,,,,,,,//23
#ELSE,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\play\ClearData\dummy.png,,,,,,,,,,//23
#ENDIF,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\Glow\*.png,,,,,,24,,,,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\newgauge\*.png,,,,,,25,,,,,,,,,,,,,,
#IMAGE,.\LR2files\Theme\IIDX21 SPADA\Play\notemine\*.png,,,,,,26,,,,,,,,,,,,,,
Expand Down Expand Up @@ -875,17 +889,17 @@ GROOVE,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
#IF,981,,,,,,,,,,,,,,,,,,,,
//SRC��`,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,,
#SRC_IMAGE,0,23,0,0,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,0,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,982,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,50,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,50,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,983,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,100,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,100,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,984,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,150,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,150,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,985,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,200,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,200,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSE,,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,250,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,250,310,50,1,1,0,0,0,0,0,,,,,,,,
#ENDIF,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
//DST��`,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3,
Expand Down Expand Up @@ -1024,17 +1038,17 @@ GROOVE,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
#IF,981,,,,,,,,,,,,,,,,,,,,
//SRC��`,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,,
#SRC_IMAGE,0,23,275,16,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,16,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,982,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,66,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,66,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,983,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,116,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,116,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,984,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,166,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,166,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,985,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,216,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,216,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSE,,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,266,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,266,21,16,1,1,0,0,0,0,0,,,,,,,,
#ENDIF,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
//DST��`,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3,
Expand Down Expand Up @@ -1154,7 +1168,7 @@ GROOVE,,,,,,,,,,,,,,,,,,,,,
#DST_NUMBER,0,810,328,657,20,12,0,150,255,255,255,1,0,0,0,,,,,,
#DST_NUMBER,0,840,328,656,20,12,0,150,255,255,255,1,0,0,0,,,,,,
,,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,250,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,250,310,50,1,1,0,0,0,0,0,,,,,,,,
//DST��`,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3,
#DST_IMAGE,0,2000,56,637,310,50,0,0,255,255,255,1,0,0,0,2000,0,0,0,0,
#DST_IMAGE,0,3250,56,637,310,50,0,100,255,255,255,1,0,0,0,,,,,,
Expand Down Expand Up @@ -1305,17 +1319,17 @@ GROOVE,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
#IF,981,,,,,,,,,,,,,,,,,,,,
//SRC��`,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,,
#SRC_IMAGE,0,23,0,0,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,0,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,982,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,50,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,50,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,983,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,100,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,100,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,984,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,150,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,150,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,985,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,200,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,200,310,50,1,1,0,0,0,0,0,,,,,,,,
#ELSE,,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,250,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,250,310,50,1,1,0,0,0,0,0,,,,,,,,
#ENDIF,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
//DST��`,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3,
Expand Down Expand Up @@ -1454,17 +1468,17 @@ GROOVE,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
#IF,981,,,,,,,,,,,,,,,,,,,,
//SRC��`,(NULL),gr,x,y,w,h,div_x,div_y,cycle,timer,op1,op2,op3,,,,,,,,
#SRC_IMAGE,0,23,275,16,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,16,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,982,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,66,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,66,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,983,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,116,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,116,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,984,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,166,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,166,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSEIF,985,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,216,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,216,21,16,1,1,0,0,0,0,0,,,,,,,,
#ELSE,,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,275,266,21,16,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,275,266,21,16,1,1,0,0,0,0,0,,,,,,,,
#ENDIF,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,
//DST��`,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3,
Expand Down Expand Up @@ -1584,7 +1598,7 @@ GROOVE,,,,,,,,,,,,,,,,,,,,,
#DST_NUMBER,0,810,1187,657,20,12,0,150,255,255,255,1,0,0,0,,,,,,
#DST_NUMBER,0,840,1187,656,20,12,0,150,255,255,255,1,0,0,0,,,,,,
,,,,,,,,,,,,,,,,,,,,,
#SRC_IMAGE,0,23,0,250,310,50,1,1,0,0,0,0,0,,,,,,,,
#SRC_IMAGE,0,19,0,250,310,50,1,1,0,0,0,0,0,,,,,,,,
//DST��`,(NULL),time,x,y,w,h,acc,a,r,g,b,blend,filter,angle,center,loop,timer,op1,op2,op3,
#DST_IMAGE,0,2000,915,637,310,50,0,0,255,255,255,1,0,0,0,2000,0,0,0,0,
#DST_IMAGE,0,3250,915,637,310,50,0,100,255,255,255,1,0,0,0,,,,,,
Expand Down
Loading

0 comments on commit 93c1964

Please sign in to comment.