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Releases: VazkiiMods/Quark

release-1.20.1-4.0-460

04 Aug 07:59
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Re-built and published because for some arcane reason previous versio…

release-1.20.1-4.0-459: Changelog:

03 Aug 22:03
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- Fallen logs can rarely spawn on water

- Fallen logs can no longer spawn on ice and other non terrain blocks (added tag for them)

- Fallen log decoration (moss and vines) are now biome temperature and humidify dependent. No more moss in snowy biomes

- Freestanding ladders will now break off the wall when you break the top block

- Matrix Enchanting Table appears in creative if automaticallyConvert is off

- Fixed Skull Pikes not functioning when there's a block on top, by lowering the detection point

- Fixed Hanging sign recipes using log instead of stripped log

- Fixed pickarang logic for hardness calculation not using the item correctly. AS a consequence this fixes some exploits with it

- Pickarang will now emit block particles when hitting a block it cant break

- Creative players can break any block with a pickarang

- Added unique pickarang damage type and death message

- Added a (temporary) beach zombie villager texture

release-1.20.1-4.0-457: Changelog:

11 Jun 13:50
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- Magnet particle color is entirely determined by its texture

- removed green magnet particles config

- magnets emit some light when on

- magnet models are now partially emissive when on

- Added more mobs to magnet pull whitelist (some from alex caves)

- improved magnet auto detection of magnetic blocks

release-1.20.1-4.0-455: Changelog:

05 Jun 13:36
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- Magnets can now push multiple blocks at once

- Magnets can now pull blocks through semi transparent blocks, including other moveable ones like rails

- Variant selector will properly delegate method calls to the selected block placement logic

- Enhanced ladders features will now only be applied to blocks in the quark:ladders tag

- Fixed an issue with NarratorReaduout module and its keybinds not being registered if module is turned off

release-1.20.1-4.0-454: Changelog:

01 Jun 18:21
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- Fixed a crash when middle clicking a block and having Variant Selector module off

- Middle clicking a variant block while NOT having its parent variant in hand will now make you select the latter

release-1.20.1-4.0-452: Changelog:

01 Jun 15:57
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- Fixed pathfinder quill duplicating when used in offhand

- Fixed magnets only pushing armor items

- Fixed magnets pushing players regardless of whether they have armor or not

- Rune colors are now extensible. Custom ones can be added by mods

- Variant selector and rotation lock HUD overlays can now render similar to crosshair, Improving visibility in bright environments

- You can now middle click a block to select it with variant selector, either when you have a variant block or a hammer in hand

- Variant selector wheel wont appear anymore for blocks with no variants

- Hammer won't play swing animation when it didn't change a variant

- Fixed magnets not pulling certain magnetic items

release-1.20.1-4.0-450: Changelog:

28 May 23:23
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- Hotfix, fixing a mixin crash on world load thanks to not using fabric mixins

- Magnets can push iron rods

release-1.20.1-4.0-449: Changelog:

28 May 13:58
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- Hotfix, fixing a mixin crash on world load thanks to not using fabric mixins

release-1.20.1-4.0-448: Changelog:

28 May 12:29
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- Added Beach Villager Type (module)

- Magnets have shiny new particles!

- Iron Golems and minecarts can be pushed by magnets (plus other tagged entities)

- Magnetic falling blocks and item entities can also be pushed

- Player having some iron armor are also pushable

- Magnets can now push and pull blocks through breakable blocks (like tall grass)

- Improved trowel item logic, now works with more complex block items

- Improved ITroweable interface and also added a blacklist and whitelist tag for it

- Cleaned up FoxHound model and fixed some visual inconsistencies with it (such as baby model being offset)

- Possibly fixed some issue with magnets hopper interaction not working well

- Feeding through GUI texture can now be customized

- Updated flan compat

- Added some missing gold blocks from piglin_loved and guarded_by_piglins tags

release-1.20.1-4.0-443: Changelog:

15 May 22:25
76b0215
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- Fix boat tags being broken