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Macros
The Dark Heresy 2E System contains a Macro Helper that can be accessed to create all the normal Interaction that can also be rolled from the Character Sheet. To use it create a new Macro on the Macro Bar, choose a nice looking icon for it and set type to script. Then copy paste one the options below and adjust the values in the brackets to what you want to roll. The correct names can be found in the template
For these to work you have to select a Token on the Canvas or have your default Actor set as a Player.
game.macro.rollTest("<charteristicname>");
Examples
game.macro.rollTest("agility");
game.macro.rollTest("ballisticSkill");
game.macro.rollTest("<skillname>", "skill");
Examples
game.macro.rollTest("dodge", "skill");
game.macro.rollTest("athletics", "skill");
game.macro.rollTest("<skillname>", "skill", "<specialty>");
Examples
game.macro.rollTest("commonLore", "skill", "askellonSector");
game.macro.rollTest("forbiddenLore", "skill", "theHorusHeresyAndTheLongWar");
game.macro.rollTest("fear")
game.macro.rollTest("trauma")
game.macro.rollTest("malignancy")
Weapon Attacks and Psychic Powers can also be created via Drag and Drop
game.macro.rollAttack("<item_name>", "item_type");
Examples
game.macro.rollAttack("Psychic Bolt", "psychicPower");
game.macro.rollAttack("Lasgun", "weapon");