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Implements StopSound for AnimTypes and VoxelAnimTypes. #546

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@CCHyper CCHyper commented Sep 9, 2021

Closes #474, Closes #475

This pull request implements the StopSound key from Red Alert 2 for both AnimTypes and VoxelAnimTypes.

AnimType or VoxelAnimType section.
StopSound=<VocType> - The sound effect to play when this animimation has finished/been removed. Defualts to <none>.

@CCHyper CCHyper added the new-feature New feature or request. label Sep 9, 2021
@CCHyper CCHyper added this to the RA2/YR Features milestone Sep 9, 2021
@CCHyper CCHyper requested a review from a team September 9, 2021 18:06
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@CCHyper CCHyper force-pushed the develop branch 2 times, most recently from b000bdc to 3eb9620 Compare September 15, 2021 21:38
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Looking at YR it doesn't actually implement it for Voxel Anims, so this needs verifying there aren't any issues or it works at all even.
Anim code matches YR so thats good.

@CCHyper CCHyper force-pushed the develop branch 2 times, most recently from 29e7495 to 530c32e Compare October 15, 2021 21:02
@CCHyper CCHyper force-pushed the develop branch 3 times, most recently from 58dc156 to 1b504cc Compare October 16, 2021 21:59
@CCHyper CCHyper force-pushed the develop branch 2 times, most recently from eb03022 to 8ed42ec Compare January 21, 2022 22:45
@CCHyper CCHyper force-pushed the develop branch 13 times, most recently from 5e9bf4a to ee4b285 Compare February 24, 2022 01:05
@CCHyper CCHyper force-pushed the develop branch 2 times, most recently from 07c9446 to 379970b Compare November 9, 2022 14:53
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@CCHyper CCHyper force-pushed the develop branch 3 times, most recently from d649039 to 5a6cb19 Compare February 24, 2023 11:01
@CCHyper CCHyper self-assigned this Mar 28, 2023
@ZivDero ZivDero force-pushed the develop branch 2 times, most recently from 65abfa3 to 5be9542 Compare September 26, 2024 13:00
@CCHyper CCHyper removed their assignment Oct 7, 2024
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[New Feature] Add StopSound for AnimTypes. [New Feature] Add StopSound for VoxelAnimTypes.
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