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Various bug fixes and items related to NaturalParticleLocation
.
#727
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CCHyper
added
new-feature
New feature or request.
vanilla-bug
Something isn't working in the original game
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Dec 6, 2021
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Closes #721
This pull request fixes various bugs and related items with
NaturalParticleSystem
.NaturalParticleLocation
was not considered when spawningNaturalParticleSystem
.In addition to these bug fixes, two more optional particle systems can be now spawned alongside
NaturalParticleSystem
, withNaturalParticleSystem3
spawned last.[TechnoType]
(Although the Natural particle systems only apply to BuildingTypes)NaturalParticleSystem2=<ParticleSystemType>
The secondary particle system to spawn when this building appears in the game world. Defaults to
<none>
.NaturalParticleLocation2=<X,Y,Z>
The location to spawn the respective particle at (relative to current coordinate). Defaults to
0,0,0
.NaturalParticleSystem3=<ParticleSystemType>
The third particle system to spawn when this building appears in the game world. Defaults to
<none>
.NaturalParticleLocation3=<X,Y Z>
The location to spawn the respective particle at (relative to current coordinate). Defaults to
0,0,0
.