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Removes various hardcoded properties from specific game-type objects. #898
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Removes various hardcoded properties from specific game-type objects. #898
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This comment is automaticly generated by Nightly.link and allows non-registered users to get download the artifacts for this pull request. These links are also updated when the pull request is pushed to. |
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I tried this again and since the tiberium damage was the only thing that wasn't working properly the last time, it's the only thing I tested. |
…s game object types.
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Closes #554
This pull request removes various hardcoded properties of specific game-type objects. It's quite possible these properties were hardcoded during one of the original patch cycles by a programmer who did not have the access or time to modify the rules file.
The following hardcoded properties are now removed;
GuardRange=5
andCost=250
from TechnoTypesGAFSDF
,GAWALL
, andNAWALL
.Explodes=yes
from TechnoTypeE2
.BaseNormal=no
from BuildingTypesNAFNCE
andNAPOST
.ProneDamage=0.3
andVerses=0.4, 0.85, 0.68, 0.35, 0.35
from WarheadTypeARTYHE
.ROF=150
andDamage=115
from WeaponType155mm
.Power=17
from TiberiumTypeVinifera
.