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(fix): fix GPU viewport and perspective matrix as opengl specific #51

(fix): fix GPU viewport and perspective matrix as opengl specific

(fix): fix GPU viewport and perspective matrix as opengl specific #51

Workflow file for this run

name: Rust
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-latest, windows-latest, macos-latest]
steps:
- uses: actions/checkout@v3
- name: Install Dependencies on Ubuntu
if: runner.os == 'Linux'
run: sudo apt install libx11-dev libxext-dev libxft-dev libxinerama-dev libxcursor-dev libxrender-dev libxfixes-dev libpango1.0-dev libgl1-mesa-dev libglu1-mesa-dev
- name: Build
run: cargo build --verbose --release
- name: Run tests
run: cargo test --verbose