Changes for v1.20.2:
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Changes
- Add support for Unity 6
- Fix compile errors & warnnings
- Add support for VIVE OpenXR Unity SDK
- Now support hand tracking thru Unity XR Hand
- Goto PackageManager > install "XR Hands" (com.unity.xr.hands)
- Goto ProjectSettings > XR Plug-in Management > OpenXR > Enabled Interaction Profiles > add "VIVE XR Hand Interaction"
- Goto ProjectSettings > XR Plug-in Management > OpenXR > OpenXR Feature Groups > enable "Hand Tracking Subsystem"
- Tracked hand will identify as VRModuleDeviceModel.UnityXRHandRight/Left
- Now support hand tracking thru Unity XR Hand
- Add support for latest Wave XR plugin
- Fix selecting wrong left/right device in some cases
- Add support for latest Oculus plugin
- Fix tracked hand model not working
- Add support for Unity 6
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Bug Fix
- Fix grabber(ColliderEventCaster) emitting incorrect button