Releases: Vivecraft/VivecraftMod
1.21.1-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.20.6-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.20.4-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.20.1-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.19.4-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.19.2-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.18.2-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.21.4-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.21.3-1.2.4
all:
- fix first person model flickering when the player model is shown in the gui
- add hooks for iris/optifine shaders to detect if VIVECRAFT is loaded and get renderpass and hand information
- fix sweep particles spawned by fake players spawning infront of the original players
- moved weapon collision interaction settings into sub menu
- add sword only colisions setting
- add option to disable shorter player hit range
- fix menuworld not reloading when changing resourcepacks causing texture corruption
- fix crash with fbt tracker calibration, when only some trackers are labeled
- fix issue with some mods that force 3rd person cameras, causing movement directions to be wrong
1.21.3+:
- fix GUI after shader setting still rendering the gui with shaders
- fix menu crosshair rendering behind items
1.21.1 and lower:
- fix crash when mods try to run post shaders in the gui
- fix menuworlds disabling with alex caves
1.20.6 and lower:
- fix shaders disabling when building menuworlds, fixes some crashes with create
- fix first person fire with some resourcepacks
1.21.4-1.2.2
-
add boots armor based damage increase when kicking with the feet (needs to be enabled in the server settings)
-
fix FBT trackers when using origin offset
-
fix memory leak when toggling vr
-
fix main player animations jittering with some mods
-
fix text box keyboard hint overlapping suggestions text
-
fix black flickering with sodium and journeymap, or just sodium on 1.21.3+
-
fix issues with some mods and block targeting, fixes crash with valkyrien skies, fixes crosshair getting stuck with create and cut through
-
fix first person hands with entity model features on forge below 1.20.5
-
fix potential crash on resource loading/resizing
1.18.2:
- fix first person hands
1.18.2-1.19.4:
- fix crosshairs in radial menu and pointer keyboard
1.20+:
- fix long bindings not showing in the radial menu and scrolling slightly
1.21.0:
- fix forge not loading on that version
1.21.3+:
- fix slim first person hands offset
- fix vr player held items being wrong with more than one player
- fix rain being different when between two blocks
- fix gui being rendered twice when using fabulous
1.21.4:
- fix crash when fabulous shader fails to compile