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Code quality improvements
Build #500: Commit 2a5f2ad pushed by VoidXH
January 20, 2025 23:23 4m 5s master
January 20, 2025 23:23 4m 5s
In-CavernPipe layout change and 4.1.3 support
Build #499: Commit ed05709 pushed by VoidXH
January 20, 2025 23:14 4m 22s master
January 20, 2025 23:14 4m 22s
Updated readmes
Build #498: Commit 1cd3ee0 pushed by VoidXH
January 19, 2025 22:35 2m 22s master
January 19, 2025 22:35 2m 22s
CavernPipe done
Build #497: Commit 9f8ddc8 pushed by VoidXH
January 19, 2025 22:05 3m 46s master
January 19, 2025 22:05 3m 46s
Code quality improvement
Build #496: Commit a919fdd pushed by VoidXH
January 16, 2025 23:33 3m 58s master
January 16, 2025 23:33 3m 58s
CavernPipe ready for duty
Build #495: Commit 0c281c8 pushed by VoidXH
January 16, 2025 22:56 2m 45s master
January 16, 2025 22:56 2m 45s
Code quality improvements
Build #494: Commit 6a4d22f pushed by VoidXH
January 16, 2025 00:19 3m 47s master
January 16, 2025 00:19 3m 47s
CavernPipe beta implementation
Build #493: Commit 20a1948 pushed by VoidXH
January 15, 2025 23:52 4m 36s master
January 15, 2025 23:52 4m 36s
CavernPipe Server skeleton
Build #492: Commit fe2ba17 pushed by VoidXH
January 14, 2025 23:01 4m 9s master
January 14, 2025 23:01 4m 9s
Name mapped matrixed channels
Build #491: Commit 1c6ebcd pushed by VoidXH
January 8, 2025 14:11 3m 51s master
January 8, 2025 14:11 3m 51s
Generic matrix mixing with phase shift support
Build #490: Commit 20ba934 pushed by VoidXH
January 5, 2025 12:50 3m 42s master
January 5, 2025 12:50 3m 42s
Code quality improvements
Build #489: Commit e6eaf7d pushed by VoidXH
December 23, 2024 18:34 4m 23s master
December 23, 2024 18:34 4m 23s
MeasurementImporter testing
Build #488: Commit d15c404 pushed by VoidXH
December 23, 2024 17:49 3m 48s master
December 23, 2024 17:49 3m 48s
Added AC-3 and E-AC-3 export targets for Cavernize
Build #487: Commit c9aa179 pushed by VoidXH
December 23, 2024 12:35 4m 56s master
December 23, 2024 12:35 4m 56s
Crossover sample rate caching
Build #486: Commit 84e99f8 pushed by VoidXH
December 23, 2024 12:22 3m 30s master
December 23, 2024 12:22 3m 30s
Sample rate-based sine wave generation
Build #485: Commit e3b9ff8 pushed by VoidXH
November 27, 2024 16:28 3m 27s master
November 27, 2024 16:28 3m 27s
Per-subframe E-AC-3 rendering
Build #484: Commit 89680f7 pushed by VoidXH
November 25, 2024 23:08 4m 5s master
November 25, 2024 23:08 4m 5s
Code quality improvements
Build #483: Commit 3560d71 pushed by VoidXH
November 2, 2024 12:18 4m 28s master
November 2, 2024 12:18 4m 28s
Unsafe mode
Build #482: Commit b2efaa2 pushed by VoidXH
October 31, 2024 15:49 3m 34s master
October 31, 2024 15:49 3m 34s
Dashed lines in overlays
Build #481: Commit 3b1deca pushed by VoidXH
October 11, 2024 23:04 4m 29s master
October 11, 2024 23:04 4m 29s
Support Sony ES series
Build #480: Commit adb28a1 pushed by VoidXH
September 22, 2024 12:58 2m 58s master
September 22, 2024 12:58 2m 58s
Channel placement guide formatting
Build #479: Commit a335227 pushed by VoidXH
September 9, 2024 23:34 2m 50s master
September 9, 2024 23:34 2m 50s
Documentation update
Build #478: Commit 8e25779 pushed by VoidXH
September 9, 2024 23:30 5m 32s master
September 9, 2024 23:30 5m 32s
Code quality improvements
Build #477: Commit f69b565 pushed by VoidXH
September 4, 2024 18:55 3m 43s master
September 4, 2024 18:55 3m 43s
Use VoidX.WPF for HTTP
Build #476: Commit be029a7 pushed by VoidXH
September 4, 2024 08:54 3m 48s master
September 4, 2024 08:54 3m 48s