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* Fix: python print command * Fix: enable comm in worldComm plugin * Fix: only update volumes from graphics loop * Fix: reset didn't always work on all bodies. * Adding capability to reset world and bodies from world comm obj * Adding the ability to reset the world or the bodies * FIX: Resetting the GLFW_VISIBLE flag to show subsequent visible windows * Issue #163. Setting activeControllerType to Force. * Fix: For rigid body's Position command, use the COM Transform. * Reset sensors communication message * Should address #178 * Fixed inconsistency in rotation between 'get_rpy' and 'get_pose' * Implement merging duplicate vertices * Maintain a tree of duplicate vertices * Assign the vertices Ptr to the triangleArray's copy of vertices * Fixed algorithm * Set only valid vertex data * Default to false for resizing element array on every iteration * Added method to set vtx pos of all duplicates by single index * Minor cleanup * Cleanup creating collision objects and softbody implementation * Cleaned up fixing softbody nodes impl * Allow for controlling whether to remove or not remove duplicates
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