This is an editor extension for in-build Transform componenet in Unity Engine.
Features:
- Copy/Paste transform values.
- Edit transform values in Local/World space.
- Lock xyz components and modify them simultaneously.
- Reset transform values to default value individually.
- Scale children by maintaining relative position to parent.
- Reparent to an empty gameobject and copy all additional components to parent.
This repo is still under development.
This project is licensed under MIT License.
