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Warzone 2100, I have the honour to release you from any license uncla…
…rities. New licensing readme as found in http://forums.wz2100.net/viewtopic.php?f=6&t=1818#p17202 Move non-GPL information into seperate file. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5241 4a71c877-e1ca-e34f-864e-861f7616d084
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The following files are licensed other than under the GPL: | ||
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data/texpages/bdrops/backdrop5.png | ||
data/texpages/bdrops/backdrop6.png | ||
- CC BY SA 3.0 - Copyright (c) 2007-2008 "B. V. Edwards" <cathuria> | ||
data/mods/global/newst_tiles/ | ||
- CC BY SA 3.0 - Copyright (c) 1999-2004 N.E.W.S.T., permission by "Frank Lamboy" <rman> | ||
lib/framework/tagfile.* | ||
- Public Domain |
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Concerning the license on the original data files: | ||
(basically everything in data/) | ||
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The literal meaning of the release statement is ambiguous in the case | ||
of the original data that is included in the released package. Despite | ||
several attempts to get a clarification, we have received no response. | ||
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We have chosen to interpret the original release statement as putting | ||
the original data under a GPL license. Since in the absence of a | ||
license the released data could not be distributed, we find that | ||
interpreting the license for the data as being under the same license | ||
as the source to be the best interpretation to fit the intention | ||
behind the release. | ||
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---------------------------------------------------------------------- | ||
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The following files are licensed other than under the GPL: | ||
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data/texpages/bdrops/backdrop5.png | ||
data/texpages/bdrops/backdrop6.png | ||
- CC BY SA 3.0 - Copyright (c) 2007-2008 "B. V. Edwards" <cathuria> | ||
data/mods/global/newst_tiles/ | ||
- CC BY SA 3.0 - Copyright (c) 1999-2004 N.E.W.S.T., permission by "Frank Lamboy" <rman> | ||
lib/framework/tagfile.* | ||
- Public Domain | ||
Warzone 2100 Source & Data | ||
-------------------------- | ||
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This document replaces the file "readme.txt" as present in the Warzone 2100 GPL | ||
release of December 6th 2004. | ||
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1) These source and data files are provided as is with no guarantees: | ||
- No assistance or support will be offered or given. | ||
- Everything you will require to make a build of the game should be here. If | ||
it isn't, you'll have to improvise. | ||
- None of us here at Pivotal Games are in a position to be able to offer any | ||
help with making this work. | ||
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2) Everything included (source code and data), as well as the not included | ||
videos and music, is released under the terms of the GNU General Public | ||
License, version 2 or (at your option) any later version. | ||
Please be sure to read the entirety of this license, but the summary is that | ||
you're free to do what you want with the source subject to making the full | ||
source code freely available in the event of the distribution of new | ||
binaries. | ||
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3) Following exception to the GPL is granted: | ||
------ | ||
Linking Warzone 2100 statically or dynamically with other modules is making | ||
a combined work based on Warzone 2100. Thus, the terms and conditions of | ||
the GNU General Public License cover the whole combination. | ||
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In addition, as a special exception, the copyright holders of Warzone 2100 | ||
give you permission to combine Warzone 2100 with code included in the | ||
standard release of libraries that are accessible, redistributable and | ||
linkable free of charge. You may copy and distribute such a system | ||
following the terms of the GNU GPL for Warzone 2100 and the licenses of the | ||
other code concerned. | ||
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Note that people who make modified versions of Warzone 2100 are not | ||
obligated to grant this special exception for their modified versions; it | ||
is their choice whether to do so. The GNU General Public License gives | ||
permission to release a modified version without this exception; this | ||
exception also makes it possible to release a modified version which | ||
carries forward this exception. | ||
------ | ||
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4) Permission is granted to use the name "Warzone 2100", the logos, stories, | ||
texts and related materials. | ||
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5) Permission is granted to copy and distribute unaltered copies and/or images | ||
of the original game discs in any medium, provided that they are distributed | ||
free of charge and retain their original copyright and trademark notices. | ||
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Finally, the primary motivation for this release is for entertainment and | ||
educational purposes. On the subject of the latter, don't be surprised to see | ||
some pretty gnarly old-school C code in here; the game was a classic, but large | ||
areas of the code aren't pretty; OO design and C++ evangelists beware! We | ||
haven't spent any time cleaning the code or making it pretty - what you see is | ||
what you're getting, warts n' all. | ||
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Thank you to Jonathan Kemp of Eidos Europe for permitting the release. Thanks to | ||
Martin Severn for allowing to use his soundtrack. Thanks to Jason Walker for | ||
helping to facilitate the release of the movies and sound tracks, as well as | ||
clarifying the meaning of this license. Thanks also to Frank Lamboy for | ||
assistance with the release and for campaigning along with many many others | ||
over the years for the source to be made available. | ||
The correspondence, online petitions and persistence made this possible. We were | ||
constantly amazed at the community support for Warzone even after all this | ||
time; it's nice to be able to give something back, assuming you can get it to | ||
compile... ;-) | ||
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Original - 6th December 2004 | ||
Alex M - ex Pumpkin Studios (Eidos) | ||
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Amended - 10th June 2008 | ||
Jason W - Eidos |