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(MP) Include additional vetted maps as part of default in-game selection #4074
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4 Players: |
3 Players: |
2 Players: |
More large maps are going to be fun indeed |
The other thing for me is: We have as per our WZ forums at least 3 or 4 map tools for making maps: Along with other helpful tools like wzmaplib. Q is, which one is the officially supported one that we should be using? I would like to try my hand at correcting some of the forgotten maps but that is where I am stuck which impedes upon my ability to better contribute. |
In terms of the built-in packaging story for maps, any chance of an update there? How could I go about progressing the inclusion of these maps? With some instructions I could test or try on my end. I'm sure all the players would love it. |
As per - #4029 (comment)
Map Name with SHA from the WZ map DB:
10 Players:
Metacity-1-01 - d474d357829a727fcdb7fc0ec946fcc762a815a876e138bd237d53eff4ebef21
Ng-Evilisland - 4899d96d3e5358270ba165adb866ad5ef4aacae05871818a47ecb8a12f2f335f
Ng-Snakes - 7ebd8fab3efe5cfb45ac250afb582c0e4cd952753c1d5a4bc7070da1601ef38e
9 Players:
BrooksRange - 24c53d99b2908fb855614e0ba5d5c0a391a10207afeb3ea1827760a8f152dce6
Gear9 - 227b82a440f7e0175b05bb0c8403f0afa1256b9e8ba2649c9f5deae2a5a2d69e
8 Players:
Spacecrafts - 0d40432ea4c5828cf1f2f2ba3d71463f1370610dc0fd6eed58199dfc94405038
Source-v1-02 - 122ebcab230886841a8aaca19393c8f76cda9db2912eb396d76ac0c9eb0797f6
Snowbridge8b - d20c298fc4f6abe2e87dcf700969b72b15443c483bc5551f51a82b5ea9fde0e8
RushHour - e88e6b6979cbd5a18374013d1bfb8096c98d55670ba531f9f71276fe66007ccb
Port - 1b42d69ef5c90541aee72d475c59a52e6f09ee23a1239283318478ff474edb97
RemnantsOfWar - 83f12fd4a44d5fd4862c63b746ebd94ba72b9fd97dc90b01500cf4e766b57acd
MilkyWay - 6f3aea0df798aec2ab0fd3d286f585ef1d705c8ea1dd56f8a91b94156372fb20
LostCity - 9d3db636a1a37ab99f955471e968fa5400dab2d323d1a56e2b752a232cf2d0a4
Island8v2 - c27caa3856be7bebc69ca8685212d836cabd336a69f7ffbb4c23f5abbf87e28b
ForestCity - 3c77bbba13e48c9734f87007401054990b4819dc8befa7de936bc50adf8fb8c2
DesertRuins - 599147330b3452355cc6fd45e02571ad16118dd9ff8b4d10e30ee02a00ffbc09
Abandoned - 1f7678987a77cd5d9d5c45864dacf7e7d1f5d45bdbe7b17eec6802d0681804c6
7 Players:
Disaster_02 - 3dd936e3ba2983af507a6575647ed0f548cd70368bc3ce1ae3b5a36d93b02d47
Distrust - dcd465e8b7b25f68ab2dd5cbdfbe118bf079e21dca0260ec9a32f6213bd1b0a1
RayStar7 - c553926e32c1317ee1a6d35dad251161a5e09e4773ac357dbe2da16f65a14012
6 Players:
Snowfall-1-01 - cf446ea5a8633a487277006baba4a9dbcf03b182b60303d025fa183b2d8a8294
Rubber-1-01 - 069ecb7cf6daca4d767776652ab24255abe7141d7afb692ed7813d8e5a4ae61e
Oil_Loss_6P - 8156b455429bec1eb80ef95c8aaa47c77ebf57500f18042ce3684a793df62675 - very low oil, a rushing map.
NavalPort - 430ad6664dedb6fe9c0b9dc83c2ed3599a4c150cb143557a5b4a466c5f14101b
Mirage-1-02 - f329f44aa941f4535892a54918e14aeee03ba25bc656ea80b6707c9d5502fb55
Hill_of_scavs_v1 - dbbe67e3aa231e1783dd2ff49030bbbc8b5c71c70fab58d73969e76316ddab42
Critical-Cycle - 43b1d2423bb6ef0706ac9239fa9252364bfed2ae60d3269272706c180ec78b19
Arid - 546f8ba89e94b9594ef30f6252fcb647f54460d95360093f98a3274454e9b53f
5 Players:
hydrofin-r1 - 70afa8a7f7d33ac2ff2597ebf6d1a4476959eda11143146a800d408841392a2a
Risk-Valleys - e6c0481a846483991b524a58dfb32a64faeed996b076122103a8d1d4e426b354
RayGen - 8f611a443a2a8825daab91b9da76d3191355daa15d40c2129bdf3940b5bdfe16
Progress - 3430db3698d5dc162118f0db163559bb393ba433ff62a38c4f998f00de91d115
Pentagonscavs - 1d5c42fd359e4d355e6bcc604cc96c68dfe4c13a9846a52818b1627907fd3637
Monte - d7c245a1cfdf840a9f64afeb07087d7382895e21a73eca07ce09bf42b310caa2
MagicTheG_01 - 3ddb46fb5ba3e90ef86a9ed09ca0dd498099aa4ff80328e584f9000e94b2c0a3
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