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Mods and Maps
Warzone 2100 offers the opportunity to add lots of new things to the game. Mostly people will create maps and mods which are shared as .wz
-files.
Maps can be created and edited using flaME or EditWorld. Put downloaded maps into the map folder (see the FAQ), then they'll be available for skirmish and multiplayer games.
There are lots of maps for Warzone 2100 out there. Unfortunately older maps are not compatible with 2.1+ and maps that come in .wdg-files need to be converted to .wz-files.
A mod is just a set of files that will replace the default ones.
Mods come in .wz
-files, but which files are contained in the .wz
-file is highly dependent on what the mod does. With a mod wide areas of the game can be changed:
- Graphics (Textures)
- Units
- Buildings
- Sounds
- Research Tree
- Research Topics
- Game Play
Also see Modding Tutorial
Making a mod often involves TxtEditing (using the CSV format) and scripting (using a custom C-like language called WZScript, soon to be replaced with JavaScript).
To activate a mod, see the FAQ.