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[InfoBar] Addon -- Added Almost all of the Adoulin Enemy Detects #2281
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Update for 0x0B6 outgoing changes
Make it easy to get the dialog files.
pointwatch: Scrape two high bits off the message ID so that it matches the dialog file ID
Correct improper ID range check
Fix JobChange to work properly in Odyssey
Dev -> Live
Allow to set a specific mode name with a space in it via `gs c set` (previously would ignore anything after a space, even if contained in quotes)
oops, this is the correct change, my bad
GearSwap Motes Command-- set mode with spaces
…-non-lazy eager-load resources for actions.lua
…ified Switch indinope to use the modified packet
Dev -> Live
Adding Feline Hagoita and Feline Hagoita +1
some luas apparently call this function directly so, have to convert to library table before calling slice
GearSwap SelfCommand handle_update fix
Add New items to Slips lib
update slips for 2022-12
…-overheats Gearswap cpu no longer overheats
Make send no longer error when logged out
…gh to not break on recipe(s) with unknown ingredients (though the output is not useful--not that it could be crafted anyway).
[craft] repair and upgrade create_recipes.py to python3
…tc.) to higher recipe numbers than the standard recipe that makes the basic quantity. Fix issues with several recipes that erroneously show multiple copies of the bundling guild item.
Adding the new items Cornelia's belt, Kni cap and Knit cap +1
Fix Lightningday spelling
The new field in 0x0119 contains the difference between the base recast of a job ability, and the actual recast as affected by merits/gear/job points.
Update fields.lua
Not all enemies are included. Some Reive enemies are missing, and a lot of the wikis/ffxiah/etc. don't include all enemies or their weaknesses. I've also added some of the weaknesses to Aldouin enemies I could find (not Yahse, Ceizak nor Rala Waterways.) I've also included a few more Orcish Grunt enemies to vanilla areas that were bothering me.
RubenatorX
changed the title
Added Almost all of the Aldouin Enemy Detects
[InfoBar] Addon -- Added Almost all of the Adoulin Enemy Detects
Mar 8, 2023
Close Windower/Issues#1040 when committed or otherwise. |
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Not all enemies are included. Some Reive enemies are missing, and a lot of the wikis/ffxiah/etc. don't include all enemies or their weaknesses. I've also added some of the weaknesses to Adoulin enemies I could find (not Yahse, Ceizak nor Rala Waterways.) I've also included a few more Orcish Grunt enemies to vanilla areas that were bothering me.