Vector operators & methods + AnimationSystem properties & related structs + minor changes #771
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name: Build Workflow | |
on: [ push, pull_request ] | |
jobs: | |
build: | |
name: Build (C++${{ matrix.cpp_standard }}, Header Only ${{ matrix.use_header_only }}, ${{ matrix.config }}) | |
runs-on: windows-latest | |
strategy: | |
matrix: | |
cpp_standard: [ 20 ] | |
use_header_only: [ NO, YES ] | |
config: [ Debug, Release, MinSizeRel, RelWithDebInfo ] | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
- name: Create build directory | |
run: mkdir build | |
- name: Configure | |
working-directory: build | |
run: | | |
cmake ` | |
-DCMAKE_CXX_STANDARD=${{ matrix.cpp_standard }} ` | |
-DRED4EXT_HEADER_ONLY=${{ matrix.use_header_only }} ` | |
-DRED4EXT_USE_PCH=ON ` | |
-DRED4EXT_BUILD_EXAMPLES=ON ` | |
-DRED4EXT_EXTRA_WARNINGS=ON ` | |
-DRED4EXT_TREAT_WARNINGS_AS_ERRORS=ON ` | |
${{ github.workspace }} | |
- name: Build | |
working-directory: build | |
run: | | |
cmake ` | |
--build . ` | |
--config ${{ matrix.config }} |