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Adding Custom Sounds to the Howler Alarm
dmf444 edited this page May 14, 2017
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Custom sounds have moved away from .jar hacking and now use resource folders, config files and a bit of magic.
There are a few easy steps to adding custom sounds to the Howler alarms:
- Verify the world-control config "UseCustomSounds" is set to true. This will allow the folders required to generate.
- Navigate to your minecraft instance (same folder as 'mods' and 'configs'). There should be a folder entitled WCalarms. Any custom sounds you wish to use must be placed in this folder, at WCalarms/assets/worldcontrol/sounds/your_sound_here.oog . (this file path should be auto-generated)
- The file- WCalarms/assets/worldcontrol/sounds.json - must be updated to reflect the additional sound files. This file follows the default minecraft resource pack format, see here for more information.
- The name of the sound should be added to the world control config file, under "Howler Alarm Sounds".
- Launch the game to verify the sound was properly added.
Notes:
- Naming - ALL CUSTOM SOUND FILES MUST FOLLOW A NAMING CONVENTION! (Caps, so you notice the importance of the text). naming convention is - alarm-whatever-you-want-here.oog . This is important for the game to actually load the sound.
An Example is provided below: Sound file is alarm-star-wars.oog
File Folder, with the sound file in the proper location
Sounds.json contents
Config File with added sound