Skip to content

Adding Custom Sounds to the Howler Alarm

dmf444 edited this page May 14, 2017 · 2 revisions

Custom sounds have moved away from .jar hacking and now use resource folders, config files and a bit of magic.

There are a few easy steps to adding custom sounds to the Howler alarms:

  1. Verify the world-control config "UseCustomSounds" is set to true. This will allow the folders required to generate.
  2. Navigate to your minecraft instance (same folder as 'mods' and 'configs'). There should be a folder entitled WCalarms. Any custom sounds you wish to use must be placed in this folder, at WCalarms/assets/worldcontrol/sounds/your_sound_here.oog . (this file path should be auto-generated)
  3. The file- WCalarms/assets/worldcontrol/sounds.json - must be updated to reflect the additional sound files. This file follows the default minecraft resource pack format, see here for more information.
  4. The name of the sound should be added to the world control config file, under "Howler Alarm Sounds".
  5. Launch the game to verify the sound was properly added.

Notes:

  1. Naming - ALL CUSTOM SOUND FILES MUST FOLLOW A NAMING CONVENTION! (Caps, so you notice the importance of the text). naming convention is - alarm-whatever-you-want-here.oog . This is important for the game to actually load the sound.

An Example is provided below: Sound file is alarm-star-wars.oog

Folder Layout File Folder, with the sound file in the proper location

sounds.json contents Sounds.json contents

Config file Config File with added sound

Clone this wiki locally