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GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph

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RealityGlitchArt

Shader Graph examples for visionOS2.0+/iOS18+, this project uses Surface Shader to achieve a cyberpunk-2077-style glitch art effect. The algorithm of this project originates from https://github.com/QianMo/X-PostProcessing-Library (RIP)

适用于 visionOS2.0+/iOS18+ 的 Shader Graph 示例程序,使用 Surface Shader,实现类似赛博朋克2077的故障艺术(GlitchArt)效果。本项目计算思路来自于 https://github.com/QianMo/X-PostProcessing-Library (RIP)

Cyberpunk

The Reality Composer Pro can be used to view and modify, and you can also run the Demo to view the effect on the Vision Pro or on a Simulator.

可使用 Reality Composer Pro 进行查看和修改,也可运行 Demo 在 Vision Pro 或 模拟器 上查看效果。

RealityComposerPro_Snapshot

GlitchArt 故障艺术

  • AnalogNoise:模拟噪点

  • DigitalStrpe(H/V):数字条纹(水平/竖直)

  • ImageBlock(V1/V2/V3/V4):图块错位((V1/V2/V3/V4))

  • LineBlock(H/V):线条错位(水平/竖直)

  • RGBSplit(V1/V2/V3/V4/V5):RGB 色调分离(V1/V2/V3/V4/V5)

  • ScanLineJitter(H/V):扫描线故障(水平/竖直)

  • ScreenJump(H/V):屏幕跳跃(水平/竖直)

  • ScreenShake(H/V):屏幕抖动(水平/竖直)

  • TileJitter(H/V):图块抖动(水平/竖直)

  • WaveJitter(H/V):波动抖动(水平/竖直)

NoiseVisualization 噪声可视化

The built-in noise node in Reality Composer Pro was also tested and visualized in the demo.

在 Demo 中,也对 Reality Composer Pro 中自带的噪声生成节点进行了测试,并进行了可视化展示。

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