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update project settings with new psd icon
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Xevion committed May 23, 2020
1 parent 4c43a52 commit 2fea240
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Showing 6 changed files with 217 additions and 10 deletions.
Binary file added Boids/Assets/Resources/Icons/about-icon.psd
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90 changes: 90 additions & 0 deletions Boids/Assets/Resources/Icons/about-icon.psd.meta

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Binary file added Boids/Assets/Resources/Icons/app-icon.psd
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90 changes: 90 additions & 0 deletions Boids/Assets/Resources/Icons/app-icon.psd.meta

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27 changes: 22 additions & 5 deletions Boids/Assets/Resources/Materials/BoidMaterial.mat
Original file line number Diff line number Diff line change
Expand Up @@ -8,8 +8,8 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BoidMaterial
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_Shader: {fileID: 52, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
Expand All @@ -19,10 +19,18 @@ Material:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
Expand All @@ -39,6 +47,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
Expand All @@ -56,22 +68,27 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- PixelSnap: 0
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlend: 10
- _EnableExternalAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.16135636, g: 0.2708125, b: 0.6981132, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
20 changes: 15 additions & 5 deletions Boids/ProjectSettings/ProjectSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,8 @@ PlayerSettings:
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 0
m_ShowUnitySplashLogo: 1
m_ShowUnitySplashScreen: 1
m_ShowUnitySplashLogo: 0
m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1
m_SplashScreenLogoStyle: 1
Expand All @@ -39,7 +39,9 @@ PlayerSettings:
y: 0
width: 1
height: 1
m_SplashScreenLogos: []
m_SplashScreenLogos:
- logo: {fileID: 21300000, guid: cc3e9dc2a144bd548a58d119f55aa470, type: 3}
duration: 2
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
Expand Down Expand Up @@ -268,8 +270,16 @@ PlayerSettings:
height: 180
banner: {fileID: 0}
androidGamepadSupportLevel: 0
resolutionDialogBanner: {fileID: 0}
m_BuildTargetIcons: []
resolutionDialogBanner: {fileID: 2800000, guid: cc3e9dc2a144bd548a58d119f55aa470,
type: 3}
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: cc3e9dc2a144bd548a58d119f55aa470, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching: []
m_BuildTargetGraphicsAPIs:
Expand Down

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