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Update README.txt
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updated the readme to have the new things
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Xiexe authored Aug 9, 2018
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This is a standard lit custom shader for unity that includes the following improvments over standard shader.


Color Noise Dithering
Geometric Specular Anti-Aliasing
Color Noise Dithering
Specular Lightmap Occlusion*



*SLO will only work on lightmapped objects.

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