This program automatically places objects over the Morrowind landscape with objects meshes being placed on specific ground textures. It also includes functionality to update existing groundcover mods.
The motivation for this tool was to enable groundcover mods in Morrowind
- Download the binary from either:
- Extract the files to any location
- Run
MWGroundcoverGenerator
See the User Guide (in the docs directory) for a user guide.
This uses vcpkg for dependency management, vckpg is a submodule of this repository (so ensure the submodule is checked out prior to running the below commands)
To build:
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=../vcpkg/scripts/buildsystems/vcpkg.cmake ..
make
To run the tests:
make MWGroundcoverGeneratorTests
CTEST_OUTPUT_ON_FAILURE=1 make test
The UI is built using wxFormBuilder. The project file is src/gui/Grass.fbp
Feedback and testing:
- Vality7
- PirateLord
- zackg
Grass configurations used for testing: