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v1.0.1

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@TheDeviantCrafter TheDeviantCrafter released this 06 Aug 02:02
· 1013 commits to master since this release

Most of the changes in this update are fixes to problems we've found on the test server. Thanks to all of the testers for finding these bugs.

Added mods:
-Ion Chests (compat)
-Better Railroads
-Just Enough Petroleum
-Just Enough Banner Patterns
-Tinkers Aether
-Armory Expansion
-Storage Drawers Extras

Changes:
-Osmium Spaxelhoe is now made from steel
-Ore generation changes:
•Emerald, diamond and lapis stalactites are rarer, but contain more ore. The overall number of ores did not changed.
•Stalactites have more redstone ore
•Coal veins are twice as large
•Reduced copper, tin, and iron ore generation rates by 40%
•Reduced nickel ore generation rates by 60%
•Ardite and cobalt ore are now 8 times less common. I left a test script in. My bad.
-Crush salt blocks into salt
-Reduced number of scythes in village chests
-Updated JEI hiding list. Lots of clutter is hidden, and tool stations are now shown
-Vanilla Fix "something has crashed" messages are now put in the log instead of an annoying toast
-Changed output of the Magneticraft electric connector recipes. You get 2 while crafting, or 8 in a thermionic fabricator.
-Buildcraft's stone and diamond gears are now craftable. They can also be made in a smeltery (stone only) or metal press (both)
-Two Scannable recipe changes:
•The upgrades use a Gendustry upgrade frame instead of the mod's own blank module. I like uniformity.
•Improved the scanner recipe
-Scannable scanners no longer use RF.
-Fixed Buildcraft stone/diamond gears not being craftable
-Improved Project Red draw plate recipe
-Fixed a few script errors
-Aluminum wires are now made from tin, and have been renamed to "tin wires"