Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Map Flavorizing #1464

Merged
merged 16 commits into from
Jul 5, 2024
Merged

Map Flavorizing #1464

merged 16 commits into from
Jul 5, 2024

Conversation

quackjack
Copy link
Contributor

@quackjack quackjack commented Jul 4, 2024

Adds various nearly mapwide additions to the 3 main station levels, focused on possibly opening up more locations for roleplay/gameplay and immersion; with misc fixes and touches

Top Floor

  • Added multiple wide windows to the atrium for viewing the outside
  • Added a message steptrigger upon entering the atrium that feeds some flavortext

Main Floor

  • Added a dugout campfire site within the walls

Bottom Floor

  • Added a distribution of both natural hotspring and more cool water pools around the eastern/northern side of the maint, as well as sparsely through some parts of maint
  • Spread dirt and rust throughout maint, with more rust near water features
  • Added a vacant office in maint
  • Redesigned the virology trash pit, adding filth and mouseholes with a inaccessible, unopenable set of blast doors with some secrets
  • Added the new lights breakers around most maint areas (reskinned light switch), lights in maint can now be technically toggled on and off manually
  • Added new room in maint north of viro/morgue, the Maintenance Hovel: A mini monitoring/resupplying post far from engineering within the depths of maint, themed for the alt titled role the Maintenance Technician, or any dwarf-like engineer that likes to stay below and amongst the wires. Also contains two flare packs from TGMC
  • Changed the floor aesthetics of the bottom level for each perimeter tower
  • Redesigned psych ward to a more central, coddly, and sterile look with pillows
  • Added a pillow storage behind the psych ward, behind medical maintenance access/a bare girder
  • Added a flavor-y furniture storage room north of atmos/west of library, with two spare desk lamps and more
  • Added mouse holes to various locations both below and and sparsely above

@izac112 izac112 added enhancement New feature or request DO NOT MERGE labels Jul 4, 2024
@izac112 izac112 enabled auto-merge July 5, 2024 22:24
@izac112 izac112 merged commit 5fec476 into Yawn-Wider:master Jul 5, 2024
6 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request Type: Map
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants