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Matrix Functions page update and matrix_inverse(), legacy behaviour game options, changes to array_copy() and others #216
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…trix YoYoGames/GameMaker-Bugs#2960 * Added matrix_inverse() page * Various other improvements to matrix function pages: * Changed the type "Matrix Array" to "Matrix", abstracting away the underlying type (similar to e.g. "Instance", "Surface", etc., which are stored in a "Handle") * Data Types: added a note under the "Arrays" section mentioning that matrices are stored in arrays * Matrix Functions page: * Grouped matrix functions according to their use, updated ToC accordingly * Documented that matrices are ordered column-major in arrays * Added a line to clarify that lines are the columns instead of the rows when splitting up an assignment over multiple lines * matrix_build() page: documented that matrices are ordered column-major in arrays, added note about matrices possibly ending up transposed in the shader * matrix_multiply() page: documented order of matrix multiplication on and added a second, copy-pastable example * matrix_set() page: listed the functions that can be used to create matrices of the various types, updated code example * matrix_get() and matrix_set() page: added proper short descriptions * Visual update of matrix function pages
YoYoGames/GameMaker-Bugs#8144 Added a paragraph on the Object Events page about the limitations of calling events because of how GameMaker works internally
…to-number conversion, treatment of "other", and strict audio errors YoYoGames/GameMaker-Bugs#8138 * Added the new options on the Game Options page under "Deprecated Behaviours" * Documented legacy other behaviour on the other keyword page in a subsection of "When 'other' changes"
…s should be excluded from builds YoYoGames/GameMaker-Bugs#3597 * Added the new option to the Game Options page * Screenshot already updated in a previous ticket
YoYoGames/YoYoStudio#10402 * Added a new section for Project Tool on the Plugin Preferences page with screenshot and description of the new path preference * Added tags and keywords to the Plugin Preferences page * Added a section on Project Tool versions to the Project Tool page,
…n it can be launched in Windowed Mode YoYoGames/GameMaker#4544 * Updated the "Start Fullscreen" option description on all desktop platforms' Game Options page * Slight visual update of the window_get_fullscreen() and window_get_fullscreen() pages * Various little changes to the pages: visual update, updated tags, a few typo fixes
…again state all files are uploaded privately YoYoGames/GameMaker-Bugs#8173 Updated the description based on the suggestion given in the following comment: YoYoGames/GameMaker-Bugs#8173 (comment)
…again state all files are uploaded privately YoYoGames/GameMaker-Bugs#8173 Minor change for clarity
YoYoGames/GameMaker-Bugs#8270 * Added a section on Pre-creation Code to the Object Variables page * Linked to new section on the Event Order page * Clarified pre_creation_code member description listed on the room_get_info() page * Removed reference to instance_create_* functions on the Event Order page (subtle difference between pre-create and var_struct) * Moved Optional Struct info to a snippet (instance_create_* function pages)
YoYoGames/GameMaker-Bugs#2519 * added particleSystemID to activeTracks table members on the Sequence Instance Struct page
#201 Added code for Create and Alarm 0 event to the example and updated the description
#201 Tiny fix of alarm[0] in description
YoYoGames/GameMaker-Bugs#7496 Updated shortcuts from the beta release using the script and updated the Keyboard Shortcuts page
… so that the Firebase extension can work YoYoGames/GameMaker-Bugs#8183 Added YYIosLaunchActionCommandLineArguments and YYIosBridgeHeader to the list of iOS tags
…lete() negative offset & length YoYoGames/GameMaker-Bugs#7917 YoYoGames/GameMaker-Bugs#2785 * Added an item under "offset" on the Array Functions page to indicate it is clamped * Documented negative index and count for string_delete(), which was missing there (original ticket linked above)
… so that the Firebase extension can work YoYoGames/GameMaker-Bugs#8183 Removed redundant tags
…to-number conversion, treatment of "other", and strict audio errors YoYoGames/GameMaker-Bugs#8138 * Clarified description of Legacy Number Conversion option * Removed superfluous <span> tags
…right values the wrong way around YoYoGames/GameMaker-Bugs#8430 * Moved the code example to a RH snippet and fixed the issue * Inserted the snippet on all sprite_get_bbox_* pages (examples on other pages had the same mistake) * Slight update of sprite_get_bbox_mode() page
…t a ref YoYoGames/GameMaker-Bugs#7860 Updated the name of the particle emitter and type variables to "Particle Emitter" and "Particle Type" respectively
#196 * Changed "TCP" -> "UDP" * Minor other changes
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