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This repository has been archived by the owner on Jan 22, 2020. It is now read-only.

R1 Task Breakdown

Zuhayr edited this page Nov 28, 2016 · 20 revisions

###R1 TASK BREAKDOWN

####Core functionality #####UI

  • Update the icon graphics with Erin's base work.

#####Machines

  • Make terminal (HTML) interfaces for all relevant machines.

#####Vehicles

  • Motorbike building
  • Vehicle momentum and inertia

####QOL Backend

####Design and brainstorming #####Antagonists

  • Dead drops
  • Lovecraftian magic rituals
  • Smuggler
  • Serial killer
  • Cultist

#####Mode types

  • Cult
  • Uprising
  • Black tide

####Maps #####Random map generators

  • Ship ruin generator
  • Abyss tunnel generator

####Lore

  • Update ingame references, blurbs, etc. where appropriate.
  • Ensure all relevant, player-facing lore is represented in game; no wiki diving for important lore.
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