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Raze 0.7.2 alpha

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@coelckers coelckers released this 11 Oct 12:26
· 8937 commits to master since this release

Bugfixes and several improvements:

NOTE: You may have to recalibrate the mouse sensitivity with this version because the backend has been cleaned of some opaque implicit scaling factors!

All:

  • fixed oversized hires weapon graphics.
  • Menu code fully upgraded to GZDoom's (the major feature this brings is Option Search)

Duke:

  • fixed autoaiming for the shotgun and chaingun
  • fixed ammo counting for trip bomb.
  • fixed non-stopping door sounds
  • fixed broken sound for the Recon (the flying PigCop controlled thingie)

SW:

  • added some missing characters to the red font
  • fixes for controlling sector objects
  • fixed heat seeker ammo count

Exhumed:

  • added some missing characters to the text font.
  • partial fix of sound issues
  • Widescreen graphics for Mummy Staff added.