With edits by Bomb for more realism and extra features such as parachutes for dropped vehicles. See here for the changes made.
LOGISTIC - TOW / LIFT
by Nightmare @ http://n8m4re.de
Based on R3F_ARTY_LOG by "madbull
R3F" @ http://www.team-r3f.orgA SPECIAL THANKS GOES TO
- SKARONATOR @ http://skaronator.com - for helping me out with the hive write
- Jeff @ http://casual.fr - french translation
- Blite - German Translation reworked
- Anarior - Tow reworked
1.) Unpack "zip" and copy the "logistic" folder to your "/MPMissions/DayZ_Epoch.Map" folder.
2.) open the "init.sqf" in your mission folder and BELOW:
execVM "\z\addons\dayz_code\system\antihack.sqf";
Add this:
call compile preprocessFileLineNumbers "logistic\init.sqf";
So that it looks like:// Enables Plant lib fixes execVM "\z\addons\dayz_code\system\antihack.sqf"; call compile preprocessFileLineNumbers "logistic\init.sqf";enjoy && have fun
- Adds tiers of vehicles by estimated weight such as Large, Medium, Small, and Tiny for Ground and Air vehicles.
- A vehicle can tow anything of it's own size or smaller. So a Large ground vehicle can tow any ground vehicle. A medium vehicle like an SUV can only tow other medium vehicles and smaller.
- A tank can tow any ground vehicle BUT can not be lifted
- A Large helicopter can lift small and tiny helicopters.
- A Large helicopter can lift any ground vehicle, whereas a medium helicopter can only lift medium and smaller.
- The airTug car (classname "TowingTractor" and other tractors) can tow any plane.
- Most boats are considered 'medium' cars
- Adds option to drop lifted vehicles when flying above 50 alt
- If you drop a vehicle above 50 alt, it will get a parachute and smoke grenade attached. "ParachuteBigWest" if large vehicle, otherwise "ParachuteMediumWest"
Automatically translates for english, german, and french players on a per player basis. Previously the server developer had to choose one for all players.Adds stringtable for previously supported languages.- Adds Russian translations thanks to discord user Mandarin(Эгберт)#2067
- Adds option to require a magazine to tow a vehicle, with the option to also take that magazine and a third option to give the magazine back when the vehicle is untowed.
- Adds option to require a tool/weapon to tow a vehicle, with the option to also take that tool/weapon and a third option to give the tool/weapon back when the vehicle is untowed.
- Adds option to change the distance players can tow vehicles from.
- Adds option hide the scroll wheel TOW option if the towable vehicle is not near a vehicle which can tow it.
- This guide doesn't cover battleye filters
- Install logistic like normal (instructions above)
If you are using 1.0.7 and not 1.0.7.1 do the following:
- Install https://github.com/oiad/communityLocalizations if you haven't already.
- Add the entire Logistic package found in the included stringtable.xml below
<Project name="DayZ Community">
- I simply made some changes to make it more realistic. Feel free to edit how you like.
- If you want to log possible base glitchers who try to abuse the tow system, take a look at These Changes which if you uncomment, requires this repo.
- My changes may also cause more lag on the tow system, although I don't notice much, it probably could have been written better.