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A state machine designed to replicate the evolution of strategies in a repeated game

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FiniteStateAutomaton

A state machine designed to replicate the evolution of strategies in a repeated game

Edit the values within the parameters module in order to create a difference game, the payoff matrix is also found there. Once all wished changes have been made, run the program from the main module.

See README.pdf for a compelte set of instructions.

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A state machine designed to replicate the evolution of strategies in a repeated game

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