This repository contains code for the report by Stefan Reitmann, Tsvetomila Mihaylova, Elin Anna Topp and Ville Kyrki "Conflict Simulation for Shared Autonomy in Autonomous Driving", LBR at HRI 2024.
The project presents a Unity-based tool for conflict simulation in autonomous driving.
The directory conflict-simulation-tool contains the code of the Unity-based tool.
To run the simulation, load the project in Unity and open the scene Assets/RCK2.3/Scenes/Simple.
Simple control of the vehicle using lane detection has been implemented. It is based on Algorithms for Automated Driving. The code for it can be accesssed in the folder lane-detection.
The file lane-detection/README.md contains instructions of how to connect the Unity simulation with the lane detection backend using ROS.
@inproceedings{reitmann-2024-conflict-simulation,
author = {Reitmann, Stefan and Mihaylova, Tsvetomila and Topp, Elin Anna and Kyrki, Ville},
title = {Conflict Simulation for Shared Autonomy in Autonomous Driving},
year = {2024},
isbn = {9798400703232},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3610978.3640589},
doi = {10.1145/3610978.3640589},
booktitle = {Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction},
pages = {882–887},
numpages = {6},
keywords = {autonomous driving, conflict detection, driving simulation, explainability, human-ai interaction, shared autonomy},
location = {Boulder, CO, USA},
series = {HRI '24}
}