Zig Zag Runner is a simple, yet addictive game developed using Unity. The objective of the game is to navigate a runner through a zigzagging path, avoiding obstacles and collecting points. The game is designed to test the player's reflexes and hand-eye coordination.
- Endless Gameplay: The game continues indefinitely, challenging players to achieve high scores.
- Simple Controls: Easy to learn, hard to master controls that provide a smooth gameplay experience.
- Minimalistic Design: Clean and simple graphics to keep the focus on gameplay.
- High Score Tracking: The game tracks and displays the highest score achieved.
- Mouse Click / Touch: Tap the screen or click the mouse to change the direction of the runner.
- Clone the repository:
git clone https://github.com/aberatcan/ZigZagRunner.git cd ZigZagRunner
- Open the project in Unity:
- Open Unity Hub.
- Click on "Add" and navigate to the cloned project folder.
- Select the folder and open it in Unity.
- Play the game:
- Press the Play button in Unity to start the game.
- Unity (version 2020.3 or later recommended)
- Git
- Open the project in Unity.
- Go to File -> Build Settings.
- Select your target platform (e.g., PC, Android, iOS).
- Click on Build and choose a directory to save the build files.
- Assets/: Contains all game assets, including scripts, scenes, and prefabs.
- Build/: Contains build configurations and output files.
- ProjectSettings/: Contains project settings and configurations.
Contributions are welcome! If you have suggestions or bug fixes, feel free to create a pull request or open an issue.
If you have any questions or want to connect, feel free to reach out:
Email: [email protected]
LinkedIn: https://www.linkedin.com/in/ahmet-berat-can-a51096165/
This project is licensed under the MIT License - see the LICENSE file for details.