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Refactor message docs for deletions. #402
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Deletion messages received from realtime have the `latestAction` parameter set to `ChatMessageActions.MessageDelete`, and the event received has the `type` set to `MessageEvents.Deleted`. | ||
Just like `updates`, `deletion` messages are also full copies of the message, meaning that all that is needed to keep a state or UI up to date is to replace the old message with the received one. | ||
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On rare occasions, deletes and updates might arrive over realtime out of order. |
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As we provide order guarantees, I think its important to clarify here what "out of order" means. What you mean to say, I think, is that the order messages are received in realtime does not necessarily reflect the global ordering of events (e.g. due to concurrent operations in multiple regions)?
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I've updated the comment here to detail this and also recommend that users should always use the actionBefore
etc.. for ordering actions.
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- Refactored the deletion aspect of chat in the README.md, so it keeps consistency with updates and provides greater clarity for its usage.
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Refactored the deletion aspect of chat in the README.md, so it keeps consistency with updates and provides greater clarity for its usage.