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C# scripts for Unity game engine to show used and unused assets of a build

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achimmihca/Unity3DBuildInfoWindowFindUnusedAssets

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Unity3DBuildInfoWindowFindUnusedAssets

C# scripts for Unity game engine to show used and unused assets of a build.

Reads the Unity build log to find the assets that are really needed and thus also the assets that are unused.

The used and unused assets are displayed in a new window.

The shown assets in this window can be filtered simply by selecting a folder in the project view.

Tested with Unity 5.5.0f3 and Unity 2020.2.1f1

See also the forum entry where this solution has emerged.

build-info-window-screenshot

How to use

  • Put the cs-files in an Editor special Unity folder.
  • After recompile, a new menu item should show up under Window > Build Info. Click this menu item.
  • Build your app.
  • Click "Update Build Info" button in the window. The used and unused assets should now be listed.

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C# scripts for Unity game engine to show used and unused assets of a build

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