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bring in esp32spi_wsgi server and refactor the example to use it
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FoamyGuy committed Jun 19, 2023
1 parent 7c55ba5 commit 381c84c
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255 changes: 255 additions & 0 deletions adafruit_wsgi/esp32spi_wsgiserver.py
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# SPDX-FileCopyrightText: Copyright (c) 2019 Matt Costi for Adafruit Industries
#
# SPDX-License-Identifier: MIT

"""
`esp32spi_wsgiserver`
================================================================================
A simple WSGI (Web Server Gateway Interface) server that interfaces with the ESP32 over SPI.
Opens a specified port on the ESP32 to listen for incoming HTTP Requests and
Accepts an Application object that must be callable, which gets called
whenever a new HTTP Request has been received.
The Application MUST accept 2 ordered parameters:
1. environ object (incoming request data)
2. start_response function. Must be called before the Application
callable returns, in order to set the response status and headers.
The Application MUST return a single string in a list,
which is the response data
Requires update_poll being called in the applications main event loop.
For more details about Python WSGI see:
https://www.python.org/dev/peps/pep-0333/
* Author(s): Matt Costi
"""
# pylint: disable=no-name-in-module, protected-access

import io
import gc
import time

from micropython import const
import adafruit_esp32spi.adafruit_esp32spi_socket as socket

_the_interface = None # pylint: disable=invalid-name


def set_interface(iface):
"""Helper to set the global internet interface"""
global _the_interface # pylint: disable=global-statement, invalid-name
_the_interface = iface
socket.set_interface(iface)


NO_SOCK_AVAIL = const(255)


def parse_headers(client):
"""
Parses the header portion of an HTTP request from the socket.
Expects first line of HTTP request to have been read already.
"""
headers = {}
while True:
# line = str(client.readline(), "utf-8")
line = str(socket_readline(client), "utf-8")
if not line:
break
title, content = line.split(":", 1)
headers[title.strip().lower()] = content.strip()
return headers


def socket_readline(_socket, eol=b"\r\n"):
"""Attempt to return as many bytes as we can up to but not including
end-of-line character (default is '\\r\\n')"""

# print("Socket readline")
stamp = time.monotonic()
while eol not in _socket._buffer:
# there's no line already in there, read some more
avail = _socket._available()
if avail:
_socket._buffer += _the_interface.socket_read(_socket._socknum, avail)
elif _socket._timeout > 0 and time.monotonic() - stamp > _socket._timeout:
_socket.close() # Make sure to close socket so that we don't exhaust sockets.
raise OSError("Didn't receive full response, failing out")
firstline, _socket._buffer = _socket._buffer.split(eol, 1)
gc.collect()
return firstline


# pylint: disable=invalid-name
class WSGIServer:
"""
A simple server that implements the WSGI interface
"""

def __init__(self, port=80, debug=False, application=None):
self.application = application
self.port = port
self._server_sock = socket.socket(socknum=NO_SOCK_AVAIL)
self._client_sock = socket.socket(socknum=NO_SOCK_AVAIL)
self._debug = debug

self._response_status = None
self._response_headers = []

def start(self):
"""
starts the server and begins listening for incoming connections.
Call update_poll in the main loop for the application callable to be
invoked on receiving an incoming request.
"""
self._server_sock = socket.socket()
_the_interface.start_server(self.port, self._server_sock._socknum)
if self._debug:
ip = _the_interface.pretty_ip(_the_interface.ip_address)
print("Server available at {0}:{1}".format(ip, self.port))
print(
"Server status: ",
_the_interface.server_state(self._server_sock._socknum),
)

def update_poll(self):
"""
Call this method inside your main event loop to get the server
check for new incoming client requests. When a request comes in,
the application callable will be invoked.
"""
self.client_available()
if self._client_sock and self._client_sock._available():
environ = self._get_environ(self._client_sock)
result = self.application(environ, self._start_response)
self.finish_response(result)

def finish_response(self, result):
"""
Called after the application callbile returns result data to respond with.
Creates the HTTP Response payload from the response_headers and results data,
and sends it back to client.
:param string result: the data string to send back in the response to the client.
"""
try:
response = "HTTP/1.1 {0}\r\n".format(self._response_status or "500 ISE")
for header in self._response_headers:
response += "{0}: {1}\r\n".format(*header)
response += "\r\n"
self._client_sock.send(response.encode("utf-8"))
if isinstance(result, bytes): # send whole response if possible (see #174)
self._client_sock.send(result)
elif isinstance(result, str):
self._client_sock.send(result.encode("utf-8"))
else: # fall back to sending byte-by-byte
for data in result:
if isinstance(data, bytes):
self._client_sock.send(data)
else:
self._client_sock.send(data.encode("utf-8"))
gc.collect()
finally:
if self._debug > 2:
print("closing")
self._client_sock.close()

def client_available(self):
"""
returns a client socket connection if available.
Otherwise, returns None
:return: the client
:rtype: Socket
"""
sock = None
if self._server_sock._socknum != NO_SOCK_AVAIL:
if self._client_sock._socknum != NO_SOCK_AVAIL:
# check previous received client socket
if self._debug > 2:
print("checking if last client sock still valid")
if self._client_sock._connected() and self._client_sock._available():
sock = self._client_sock
if not sock:
# check for new client sock
if self._debug > 2:
print("checking for new client sock")
client_sock_num = _the_interface.socket_available(
self._server_sock._socknum
)
sock = socket.socket(socknum=client_sock_num)
else:
print("Server has not been started, cannot check for clients!")

if sock and sock._socknum != NO_SOCK_AVAIL:
if self._debug > 2:
print("client sock num is: ", sock._socknum)
self._client_sock = sock
return self._client_sock

return None

def _start_response(self, status, response_headers):
"""
The application callable will be given this method as the second param
This is to be called before the application callable returns, to signify
the response can be started with the given status and headers.
:param string status: a status string including the code and reason. ex: "200 OK"
:param list response_headers: a list of tuples to represent the headers.
ex ("header-name", "header value")
"""
self._response_status = status
self._response_headers = [
("Server", "esp32WSGIServer"),
("Connection", "close"),
] + response_headers

def _get_environ(self, client):
"""
The application callable will be given the resulting environ dictionary.
It contains metadata about the incoming request and the request body ("wsgi.input")
:param Socket client: socket to read the request from
"""
env = {}
# line = str(client.readline(), "utf-8")
line = str(socket_readline(client), "utf-8")
(method, path, ver) = line.rstrip("\r\n").split(None, 2)

env["wsgi.version"] = (1, 0)
env["wsgi.url_scheme"] = "http"
env["wsgi.multithread"] = False
env["wsgi.multiprocess"] = False
env["wsgi.run_once"] = False

env["REQUEST_METHOD"] = method
env["SCRIPT_NAME"] = ""
env["SERVER_NAME"] = _the_interface.pretty_ip(_the_interface.ip_address)
env["SERVER_PROTOCOL"] = ver
env["SERVER_PORT"] = self.port
if path.find("?") >= 0:
env["PATH_INFO"] = path.split("?")[0]
env["QUERY_STRING"] = path.split("?")[1]
else:
env["PATH_INFO"] = path

headers = parse_headers(client)
if "content-type" in headers:
env["CONTENT_TYPE"] = headers.get("content-type")
if "content-length" in headers:
env["CONTENT_LENGTH"] = headers.get("content-length")
body = client.recv(int(env["CONTENT_LENGTH"]))
env["wsgi.input"] = io.StringIO(body)
else:
body = client.recv(0)
env["wsgi.input"] = io.StringIO(body)
for name, value in headers.items():
key = "HTTP_" + name.replace("-", "_").upper()
if key in env:
value = "{0},{1}".format(env[key], value)
env[key] = value

return env
2 changes: 1 addition & 1 deletion examples/wsgi_simpletest.py
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@

from adafruit_esp32spi import adafruit_esp32spi
import adafruit_esp32spi.adafruit_esp32spi_wifimanager as wifimanager
import adafruit_esp32spi.adafruit_esp32spi_wsgiserver as server
import adafruit_wsgi.esp32spi_wsgiserver as server
from adafruit_wsgi.wsgi_app import WSGIApp

# Get wifi details and more from a secrets.py file
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