An editor window that tracks your recent inspector history and makes it easily available.
- Easily return to an object after accidentally clicking away.
- Drag and drop objects from the history window into the scene or into an inspector field.
- Star objects that you want to return to frequently.
- Double-click an object to open it directly from the history window.
- Right-click to ping objects from the history.
- Drag scene objects into the history window to make them a child of another object.
- Open the Package Manager, press the
+
button, and select "Add package from git URL." - Copy in this URL:
https://github.com/adamgryu/InspectorHistory-Unity.git
Open the history window via Window > General > History
. I like to snap the window below the hierarchy.
While this project was written entirely from scratch, it is very similar to Unity History Window by Ariel Coppes which I referenced while working on this. My version of this concept is tailored to my UI/UX preferences, but consider using his version if it suits you better!