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Fixed documentation inconsistencies (#349)
MSBuild #262: Commit 7e74b39 pushed by adriengivry
February 7, 2025 18:37 6m 45s develop
February 7, 2025 18:37 6m 45s
Updated Assimp version to 5.4.3
MSBuild #260: Pull request #335 synchronize by adriengivry
February 7, 2025 17:17 6m 42s perf/assim_update
February 7, 2025 17:17 6m 42s
Added post-process effects (#330)
MSBuild #259: Commit a4f6bd7 pushed by adriengivry
February 7, 2025 17:08 6m 34s develop
February 7, 2025 17:08 6m 34s
Added post-process effects
MSBuild #258: Pull request #330 synchronize by adriengivry
February 7, 2025 17:00 7m 0s feature/post_process
February 7, 2025 17:00 7m 0s
Added post-process effects
MSBuild #257: Pull request #330 synchronize by adriengivry
February 7, 2025 16:51 4m 40s feature/post_process
February 7, 2025 16:51 4m 40s
Added post-process effects
MSBuild #256: Pull request #330 synchronize by adriengivry
February 7, 2025 16:49 4m 42s feature/post_process
February 7, 2025 16:49 4m 42s
Fixed OvGame build folder generation (#326)
MSBuild #255: Commit 3eb4632 pushed by adriengivry
February 7, 2025 15:53 7m 11s develop
February 7, 2025 15:53 7m 11s
February 7, 2025 15:21 6m 43s
February 7, 2025 15:07 6m 33s
Added post-process effects
MSBuild #252: Pull request #330 synchronize by adriengivry
February 7, 2025 15:05 6m 19s feature/post_process
February 7, 2025 15:05 6m 19s
Fixed OvGame build folder generation
MSBuild #251: Pull request #326 synchronize by adriengivry
February 7, 2025 14:53 6m 56s fix/ovgame_building
February 7, 2025 14:53 6m 56s
Fixed frustum culling debugger (and re-enabled frustum light culling)
MSBuild #250: Pull request #327 synchronize by adriengivry
February 7, 2025 14:50 6m 21s fix/frustum_culling
February 7, 2025 14:50 6m 21s
Fixed frustum culling debugger (and re-enabled frustum light culling)
MSBuild #249: Pull request #327 synchronize by adriengivry
February 7, 2025 14:40 6m 34s fix/frustum_culling
February 7, 2025 14:40 6m 34s
February 7, 2025 03:54 6m 9s
Added shadow mapping for directional lights (#315)
MSBuild #247: Commit c4262a1 pushed by adriengivry
February 7, 2025 03:50 6m 9s develop
February 7, 2025 03:50 6m 9s
Added shadow mapping for directional lights
MSBuild #246: Pull request #315 synchronize by adriengivry
February 7, 2025 03:32 6m 41s feature/shadow_mapping
February 7, 2025 03:32 6m 41s
Added shadow mapping for directional lights
MSBuild #245: Pull request #315 synchronize by adriengivry
February 6, 2025 19:58 6m 32s feature/shadow_mapping
February 6, 2025 19:58 6m 32s
Added post-process effects
MSBuild #244: Pull request #330 synchronize by adriengivry
November 30, 2024 00:09 6m 59s feature/post_process
November 30, 2024 00:09 6m 59s
Added post-process effects
MSBuild #243: Pull request #330 synchronize by adriengivry
November 29, 2024 20:01 6m 46s feature/post_process
November 29, 2024 20:01 6m 46s
Added post-process effects
MSBuild #242: Pull request #330 synchronize by adriengivry
November 29, 2024 18:44 6m 49s feature/post_process
November 29, 2024 18:44 6m 49s
Added shadow mapping for directional lights
MSBuild #241: Pull request #315 synchronize by adriengivry
November 29, 2024 17:27 6m 30s feature/shadow_mapping
November 29, 2024 17:27 6m 30s
Added shadow mapping for directional lights
MSBuild #240: Pull request #315 synchronize by adriengivry
November 29, 2024 17:19 6m 45s feature/shadow_mapping
November 29, 2024 17:19 6m 45s
Added shadow mapping for directional lights
MSBuild #239: Pull request #315 synchronize by adriengivry
November 29, 2024 17:06 6m 36s feature/shadow_mapping
November 29, 2024 17:06 6m 36s
[WIP] Fix OvGame not rendering properly
MSBuild #238: Pull request #338 opened by adriengivry
November 29, 2024 16:48 3m 58s fix/ovgame_framebuffer
November 29, 2024 16:48 3m 58s