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Problem this feature should fix
It's currently not possible to send any sort of array to a shader as a uniform, through the shader/material system.
Expected solution
We should implement a solution to be able to set an array of any basic type (float, vec2, vec3, mat4...) on a material, as well as on a shader.
The text was updated successfully, but these errors were encountered:
Problem this feature should fix
It's currently not possible to send any sort of array to a shader as a uniform, through the shader/material system.
Expected solution
We should implement a solution to be able to set an array of any basic type (float, vec2, vec3, mat4...) on a material, as well as on a shader.
The text was updated successfully, but these errors were encountered: