Releases: advancedfx/afx-blender-scripts
Releases · advancedfx/afx-blender-scripts
afx-blender-scripts 1.14.3 (2023-09-11T09:32Z)
afx-blender-scripts 1.14.2 (2022-06-12T10:43Z):
- fixed AGR Batch Export issue, which caused an error on export if an armature was deleted of the viewport
- fixed documentation button in addon preferences
afx-blender-scripts 1.14.1 (2022-03-11T22:28Z):
- Added support for AGR version 6, still supports version 5.
afx-blender-scripts 1.13.2 (2021-12-06T22:11Z):
1.13.2 (2021-12-06T22:11Z):
- fix keyframes when there's multiple updates for same thing during a frame.
afx-blender-scripts 1.13.1 (2021-12-04T06:32Z)
- fixed scale of HLAE AGR Batch Export (.fbx)
afx-blender-scripts 1.13.0 (2021-09-17T05:17Z)
- HLAE Camera IO (.cam):
- Added version 2 support for to import.
- Adjusted import to understand how HLAE mixes up the scaleFov for version 1 and fixed bugs.
- Updated export to version 2.
- Import now sets frame_begin and frame_end.
afx-blender-scripts 1.12.7 (2021-08-31T16:04Z)
1.12.7 (2021-08-31T16:04Z):
- fixed decal_e sticker skipping
1.12.6 (2021-08-31T15:17Z):
- added skip import option for Stattrack and Stickers
- added skip import for shared_player_skeleton to Skip Physic and LOD Meshes
Thanks @Devostated
afx-blender-scripts 1.12.6 (2021-08-31T15:17Z)
- added skip import option for Stattrack and Stickers
- added skip import for shared_player_skeleton to Skip Physic and LOD Meshes
Thanks @Devostated
afx-blender-scripts 1.12.5 (2020-04-28T21:03Z)
- added support for Blender 3.0 Alpha
- fixed changing Root Bone Name
- fixed camera scale export
Thanks @Devostated
v1.12.2 (2020-03-13T13:35Z)
- Fixed camera FOV not being animated porperly.