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Update entity colliders on faded raised platforms.
CMake #255: Commit a339ca7 pushed by afritz1
January 12, 2025 22:47 10m 24s main
January 12, 2025 22:47 10m 24s
Include elevated platform with entity collider creation.
CMake #254: Commit 125e5e6 pushed by afritz1
January 12, 2025 21:51 10m 38s main
January 12, 2025 21:51 10m 38s
Fixed invalid entity lookup for physics body.
CMake #253: Commit a8f4e99 pushed by afritz1
January 12, 2025 21:03 10m 37s main
January 12, 2025 21:03 10m 37s
Added contact listener position info.
CMake #252: Commit 9d944a5 pushed by afritz1
January 12, 2025 20:23 10m 48s main
January 12, 2025 20:23 10m 48s
Don't let player physics body sleep.
CMake #251: Commit 24e3882 pushed by afritz1
January 12, 2025 19:56 10m 36s main
January 12, 2025 19:56 10m 36s
Added SENSOR layer, handling onGround() better.
CMake #250: Commit 79b28ec pushed by afritz1
January 12, 2025 19:06 10m 51s main
January 12, 2025 19:06 10m 51s
Added isElevatedPlatform condition.
CMake #249: Commit 78edecb pushed by afritz1
January 12, 2025 17:39 10m 47s main
January 12, 2025 17:39 10m 47s
Cleaned up CityDataFile.
CMake #248: Commit 9ee72b1 pushed by afritz1
January 10, 2025 05:01 11m 4s main
January 10, 2025 05:01 11m 4s
Moved out WorldMap types from BinaryAssetLibrary.
CMake #247: Commit 1d0add2 pushed by afritz1
January 10, 2025 04:41 10m 45s main
January 10, 2025 04:41 10m 45s
Improved sensor collider validation.
CMake #246: Commit 63b3332 pushed by afritz1
January 10, 2025 04:28 10m 44s main
January 10, 2025 04:28 10m 44s
Added ColorReal for float colors.
CMake #245: Commit ef1d050 pushed by afritz1
January 10, 2025 04:12 11m 36s main
January 10, 2025 04:12 11m 36s
Cleaned up input listener ID naming.
CMake #244: Commit 745ef19 pushed by afritz1
January 10, 2025 03:43 11m 12s main
January 10, 2025 03:43 11m 12s
Added ButtonProxy parent rect.
CMake #243: Commit c8386f9 pushed by afritz1
January 10, 2025 03:38 11m 6s main
January 10, 2025 03:38 11m 6s
Fixed inventory item rects covering exit button.
CMake #242: Commit 4d2cbc8 pushed by afritz1
January 10, 2025 03:11 11m 33s main
January 10, 2025 03:11 11m 33s
Fixed transition voxel collision.
CMake #241: Commit a31700d pushed by afritz1
January 6, 2025 01:35 11m 24s main
January 6, 2025 01:35 11m 24s
Use initial state index instead of state name.
CMake #240: Commit 1b4bca7 pushed by afritz1
January 6, 2025 01:18 11m 31s main
January 6, 2025 01:18 11m 31s
Cleaned up entity initialization.
CMake #239: Commit 07b5260 pushed by afritz1
January 6, 2025 00:35 10m 43s main
January 6, 2025 00:35 10m 43s
Organized citizen spawning.
CMake #238: Commit faf39de pushed by afritz1
January 5, 2025 23:04 10m 53s main
January 5, 2025 23:04 10m 53s
Added ItemInventory to enemies and containers.
CMake #237: Commit 67c03a8 pushed by afritz1
January 5, 2025 22:30 10m 55s main
January 5, 2025 22:30 10m 55s
EntityDefinition cleanups.
CMake #236: Commit 4aefabd pushed by afritz1
January 1, 2025 22:17 10m 39s main
January 1, 2025 22:17 10m 39s
OptionsUiModel cleanups.
CMake #235: Commit 27f9d82 pushed by afritz1
January 1, 2025 21:51 10m 47s main
January 1, 2025 21:51 10m 47s
Deleted CursorData.
CMake #234: Commit 3c032e2 pushed by afritz1
January 1, 2025 21:44 11m 1s main
January 1, 2025 21:44 11m 1s
Color cleanups.
CMake #233: Commit 00ef1b0 pushed by afritz1
January 1, 2025 21:31 10m 40s main
January 1, 2025 21:31 10m 40s
TextCinematicDefinition cleanups.
CMake #232: Commit 3acd25e pushed by afritz1
January 1, 2025 21:23 10m 52s main
January 1, 2025 21:23 10m 52s
TransitionDefinition cleanups.
CMake #231: Commit 70e1774 pushed by afritz1
January 1, 2025 21:12 10m 54s main
January 1, 2025 21:12 10m 54s