Project Aim is a simple and lightweight aim trainer game for Windows, Linux, and macOS made with Godot Game Engine. Project Aim saves the user's best session score as a reference to see your progress when training your aim. Project Aim has various game settings such as crosshair customization, target customization, and many more.
- Godot v3.3.2
- GDScript
- Player
- FPS hitscan method
- Crosshair customization
- Center width
- Line width
- Line inner gap
- Line length
- Color
- Aim lock (cheat feature)
- Target
- Target customization
- Target size
- Target color
- Randomize target position
- Target customization
- Gameplay
- Score UI
- Highscore system
- Game timer
- SoundFX
- Randomize SFX pitch
- Others
- Saving and loading settings file (.ini)
- Intuitive UI
- Runs on Windows, Linux, and macOS
You can download the latest stable releases on GitHub or Itch.io.
You can export the source code yourself by following the export process from Godot Docs.
Notes for Windows.
Copyright © Ahmad Hayyan. Project Aim is released under the MIT License.