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Merge pull request UppuluriKalyani#359 from mahipalimkar/Mahi
Added file for 3d pose estimation
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import cv2 | ||
import mediapipe as mp | ||
import numpy as np | ||
import json | ||
import socket | ||
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# Set up the UDP socket | ||
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) | ||
server_address = ('localhost', 12345) # Port for Unity to listen to | ||
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# Function to read and return 3D landmark positions | ||
def read_landmark_positions_3d(results): | ||
if results.pose_world_landmarks is None: | ||
return None | ||
else: | ||
# Extract 3D landmark positions | ||
landmarks = [results.pose_world_landmarks.landmark[lm] for lm in mp.solutions.pose.PoseLandmark] | ||
return np.array([(lm.x, lm.y, lm.z) for lm in landmarks]) | ||
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# Function to draw landmarks on the image | ||
def draw_landmarks_on_image(frame, results): | ||
if results.pose_landmarks is not None: | ||
mp_drawing = mp.solutions.drawing_utils | ||
mp_pose = mp.solutions.pose | ||
mp_drawing.draw_landmarks( | ||
frame, | ||
results.pose_landmarks, | ||
mp_pose.POSE_CONNECTIONS, | ||
mp_drawing.DrawingSpec(color=(245, 117, 66), thickness=2, circle_radius=2), | ||
mp_drawing.DrawingSpec(color=(245, 66, 230), thickness=2, circle_radius=2), | ||
) | ||
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# Real-time 3D pose estimation function | ||
def real_time_pose_estimation(): | ||
# Initialize webcam or video | ||
cap = cv2.VideoCapture(0) # Use 0 for webcam | ||
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# Initialize Mediapipe Pose model | ||
mp_pose = mp.solutions.pose | ||
pose_detector = mp_pose.Pose(static_image_mode=False, model_complexity=2) | ||
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while cap.isOpened(): | ||
ret, frame = cap.read() | ||
if not ret: | ||
break | ||
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# Convert the frame to RGB (required by Mediapipe) | ||
frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB) | ||
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# Process the frame to obtain pose landmarks | ||
results = pose_detector.process(frame_rgb) | ||
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# Draw landmarks on the frame (optional for visualization) | ||
draw_landmarks_on_image(frame, results) | ||
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# Extract 3D landmarks | ||
landmark_positions_3d = read_landmark_positions_3d(results) | ||
if landmark_positions_3d is not None: | ||
# Send landmark positions to Unity via UDP | ||
data = json.dumps(landmark_positions_3d.tolist()) # Convert to JSON format | ||
sock.sendto(data.encode('utf-8'), server_address) # Send data to Unity | ||
print(f'3D Landmarks: {landmark_positions_3d}') # Optional: Print landmarks to console | ||
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# Display the frame with landmarks drawn | ||
cv2.imshow('Real-Time 3D Pose Estimation', frame) | ||
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# Exit loop when 'q' key is pressed | ||
if cv2.waitKey(1) & 0xFF == ord('q'): | ||
break | ||
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cap.release() | ||
cv2.destroyAllWindows() | ||
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if __name__ == "__main__": | ||
real_time_pose_estimation() |
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# 3D Pose Estimation | ||
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This project implements real-time **3D human pose estimation** using **Mediapipe** and **OpenCV**. The goal is to estimate 3D coordinates of human body joints (keypoints) from a video or live webcam feed and send this data to external applications (e.g., Unity) via **UDP** for real-time animations or simulations. | ||
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## Features | ||
- Real-time 3D pose estimation from live video or webcam input. | ||
- Visualizes the detected pose landmarks on the video feed. | ||
- Sends 3D pose data (in JSON format) over a network using a UDP socket for integration with other applications. | ||
- Flexible and easy to integrate with game engines, AR/VR applications, or robotics projects. | ||
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## Requirements | ||
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Make sure to have the following installed: | ||
- Python 3.7+ | ||
- OpenCV | ||
- Mediapipe | ||
- Numpy | ||
- Socket Programming (standard Python library) | ||
- JSON (standard Python library) | ||
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You can install the required packages using pip: | ||
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```bash | ||
pip install opencv-python mediapipe numpy |