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Mechanical-blender

Mechanical Blender project is fork of blender BF-Project

Purpose

The purpose of Mechanical Blender is the development of tools and fork blender source to allow blender be a CAD software that could be used on industry. All changes will be performed in a way that commitment in blender official trunk could be done easily if the community and the Blender foundation consider it as convenient.

We wont a professional software to be used for companies and individuals that

  • Want to be free and no to be imposed the OS, and upgrades (soft, and hardware)
  • Don't want to be married with a company and a software.
  • Give importance to code, not only the binaries.
  • Cannot afford the expensive prices of licenses and they want to be legal.

Builds

Changes and improvements from BF-Blender

  • User is capable to select base points for transformations, using B key
  • 3D cursor is set as snap element, so transformations can refer to it.
  • User is capable to change snap element list during transformation using the shortcut CTRL+SHIFT+TAB

Compile

To be compiled you must enable WITH_MECHANICAL flag. Once enable compile as usual done for bf-blender

Branches

master

This branch will be periodically updated with bf-blender trunk.

The mechanical branches will be also merged here periodically

mechanical-dimensions

This branch starts from bf-blender trunk.

currently on development

mechanical-grab-w-basepoint

This branch starts from bf-blender trunk.

The branch should be tested in other areas of Blender than 3D space editor.

mechanical-grab-w-basepoint-bf

This branchs starts from mechanical-grab-w-basepoint and is intended to get a diff to be applied directly to Bf Blender

see https://developer.blender.org/D1501

mechanical-rotate-w-basepoint

This branchs starts from mechanical-grab-w-basepoint. This branch is merged down to mechanical-grab-w-basepoint.

mechanical-dimensions

Issues

Related

Related data and applications to allow blender be more CAD/CAE friendly.

Adddons

Enhanced Custom Properties

Tutorials and videos

Wishes

UCS

See https://developer.blender.org/T43964

Drawing Space

Creation of a drawing space, to get 2D data for manufacturing or documentation.

Snap to gemoetry

New snap mode allowing to set snap to geometry, like centers, mid_points, tangents, perpendiculars and so on.

Credits