Hotfix/pipelineyml #21
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name: C++/C Cmake Dll generation | |
on: | |
push: | |
branches: [ "*" ] | |
pull_request: | |
branches: [ "*" ] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- name: Checkout repository and submodules | |
uses: actions/checkout@v4 | |
with: | |
submodules: true # Incluye los submódulos | |
fetch-depth: 0 # Clona el historial completo para los submódulos | |
- name: Prepare Vulkan SDK | |
uses: humbletim/[email protected] | |
with: | |
vulkan-query-version: 1.3.275.0 | |
vulkan-components: Vulkan-Headers, Vulkan-Loader | |
vulkan-use-cache: true | |
- name: Install DXC (DirectX Shader Compiler) | |
run: | | |
curl -LO https://github.com/microsoft/DirectXShaderCompiler/releases/download/v1.7.2307/dxc_2023_07_01.zip | |
tar -xf dxc_2023_07_01.zip | |
mv dxc_2023_07_01 ${{github.workspace}}/dxc | |
- name: Set up DXC environment variables | |
run: | | |
echo DXC_PATH=${{github.workspace}}/dxc >> $GITHUB_ENV | |
echo DXC_INCLUDE_DIR=${{github.workspace}}/dxc/inc >> $GITHUB_ENV | |
echo DXC_LIB_DIR=${{github.workspace}}/dxc/lib/x64 >> $GITHUB_ENV | |
- name: Configure CMake | |
run: cmake -S ${{github.workspace}}/Ifnity -B ${{github.workspace}}/Ifnity/build -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INCLUDE_PATH=${{env.DXC_INCLUDE_DIR}} -DCMAKE_LIBRARY_PATH=${{env.DXC_LIB_DIR}} | |
- name: Build | |
run: cmake --build ${{github.workspace}}/Ifnity/build --config ${{env.BUILD_TYPE}} |