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[ui] Viewer3D: Fix wrong camera up vector initialization
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Default camera up should be accurate and consistent with camera view center.
Default camera up vector is not refresh or checked when default camera view center is set.
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gregoire-dl committed Jun 14, 2024
1 parent 25c1fef commit df3239d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion meshroom/ui/qml/Viewer3D/Viewer3D.qml
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ FocusScope {
readonly property alias mainCamera: mainCamera

readonly property vector3d defaultCamPosition: Qt.vector3d(12.0, 10.0, -12.0)
readonly property vector3d defaultCamUpVector: Qt.vector3d(0.0, 1.0, 0.0)
readonly property vector3d defaultCamUpVector: Qt.vector3d(-0.358979, 0.861550, 0.358979) // should be accurate, consistent with camera view center
readonly property vector3d defaultCamViewCenter: Qt.vector3d(0.0, 0.0, 0.0)

readonly property var viewpoint: _reconstruction ? _reconstruction.selectedViewpoint : null
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